Locusts
Nanobot Swarm - Extremely Fast. Cheap. Close range. Devastating damage. Hover. Attacks land and sea targets.- HP: 80
- Build cost: 260 metal
- Maximum range: 30
- Total DPS: 100
Overview
BlueprintOdin
Assault Titan - High splash damage for dealing with large armies. Attacks land, air, sea and seabed targets.- HP: 50000
- Build cost: 30000 metal
- Maximum range: 400
- Total DPS: 1360.0
Overview
Blueprint- Max speed: 40
- Acceleration: 400
- Braking rate: 400
- Turn rate: 1080
- Hovers over land, lava and water
Physics
- Max speed: 10
- Acceleration: 100
- Braking rate: 100
- Turn rate: 25
Physics
- Vision radius: 40
- Underwater vision radius: 40
Recon
- Vision radius: 250
- No underwater vision
Recon
- Blueprint
- Range: 30
- Damage: 100 DPS: 20 damage every 0.20 seconds (5 shots per second)
- Yaw: 180° at 1440° per second
- Pitch: 45° at 1440° per second
- Targets: LandHorizontal, WaterSurface
- Blueprint
- Type: Beam
- Damage: 20
- Collision check: enemies
- Collision response: impact
- Mobile - Air
- Naval
- Structure - Wall
- Wall
- Air
Weapon
Ammo
Target Priorities
- Blueprint
- Range: 400
- Firing standard deviation: 0.15
- Damage: 1120.0 DPS: 5600 damage every 5.00 seconds (0.2 shots per second)
- Yaw: 180° at 20° per second
- Pitch: 30° at 90° per second
- Targets: LandHorizontal, WaterSurface, Seafloor
- Blueprint
- Type: Projectile
- Flight type: Ballistic
- Damage: 5600
- Splash: 5600 damage, radius 25
- Full damage splash radius: 10
- Muzzle velocity: 300.0
- Turn rate: 3
- Collision check: enemies
- Collision response: impact
- Commander
- Titan & (Land | Naval)
- Artillery & Advanced & (Land | Naval)
- Nuke | NukeDefense
- Structure & Advanced & SurfaceDefense & CombatFabAdvBuild & Custom1
- Blueprint
- Range: 160
- Firing standard deviation: 2
- Damage: 120 DPS: 40 damage every 0.33 seconds (3 shots per second)
- Yaw: 180° at 280° per second
- Pitch: 60° at 360° per second
- Targets: Air
- Blueprint
- Type: Projectile
- Flight type: Staged
- Damage: 40
- Splash: 40 damage, radius 20
- Full damage splash radius: 5
- Burn damage: 15, radius 2
- Muzzle velocity: 250.0
- Max velocity: 250.0
- Collision check: enemies
- Collision response: impact
- Air & (EnergyProduction | Transport | Bomber | Gunship | Titan)
- Air & Mobile
Weapon #1
Ammo
Target Priorities
Weapon #2 (x2)
Ammo
Target Priorities
- T2 Advanced Bot Factory 0:05 + 0:03
- T2 Unit Cannon 0:05 + 0:02 + 0:02