Umbrella
Anti-Orbital Defense - Rapid fire with high damage. Attacks orbital targets and intercepts drop pods.- HP: 1500
- Build cost: 1350 metal
- Maximum range: 300
- Total DPS: 1175.0
- Build locations: land, water surface
Overview
BlueprintStinger
Anti-Air Bot - Equipped with basic anti-air missiles.- HP: 55
- Build cost: 120 metal
- Maximum range: 90
- Total DPS: 30.0
Overview
Blueprint- Max speed: 0
- Acceleration: 0
- Braking rate: 0
- Turn rate: 0
Physics
- Max speed: 16
- Acceleration: 120
- Braking rate: 120
- Turn rate: 720
Physics
- Vision radius: 100
- Underwater vision radius: 100
- Orbital vision radius: 500
Recon
- Vision radius: 100
- No underwater vision
Recon
- Blueprint
- Range: 300
- Damage: 375.0 DPS: 150 damage every 0.40 seconds (2.5 shots per second)
- Yaw: 180° at 180° per second
- Pitch: 180° at 180° per second
- Targets: Orbital
- Blueprint
- Type: Projectile
- Flight type: Seeking
- Damage: 150
- Burn damage: 15, radius 2
- Muzzle velocity: 1000.0
- Max velocity: 1000.0
- Turn rate: 45
- Collision check: enemies
- Collision response: impact
- Orbital
- Blueprint
- Range: 180
- Damage: 800.0 DPS: 400 damage every 0.50 seconds (2 shots per second)
- Targets: Orbital, Air
- Blueprint
- Type: Projectile
- Flight type: Seeking
- Damage: 400
- Burn damage: 15, radius 2
- Muzzle velocity: 10.0
- Max velocity: 200.0
- Turn rate: 720
- Collision check: target
- Collision response: destroy
- Structure - Wall
- Mobile
- Wall
Weapon #1
Ammo
Target Priorities
Weapon #2
Ammo
Target Priorities
Anti Entity Targets
- Blueprint
- Range: 90
- Projectiles per fire: 2
- Damage: 30.0 DPS: 2x10 damage every 0.67 seconds (1.5 shots per second)
- Yaw: 180° at 3600° per second
- Pitch: 85° at 3600° per second
- Targets: Air
- Blueprint
- Type: Projectile
- Flight type: Seeking
- Damage: 10
- Burn damage: 15, radius 2
- Muzzle velocity: 200.0
- Max velocity: 200.0
- Turn rate: 3600.0
- Collision check: enemies
- Collision response: impact
- Air & ( EnergyProduction | Transport | Bomber | Gunship | Titan )
- Mobile & Air
Weapon
Ammo
Target Priorities
Built By
- T2 Advanced Bot Factory 0:02 + 0:03
- T1 Bot Factory 0:08 + 0:03
- T2 Unit Cannon 0:02 + 0:02 + 0:02