![](https://cdn.palobby.com/server-mods/Legion-Expansion-Combined-1.30.0/pa/units/land/l_rocket_barrage/l_rocket_barrage_icon_buildbar.png)
![](https://cdn.palobby.com/server-mods/Legion-Expansion-Combined-1.30.0/ui/main/atlas/icon_atlas/img/strategic_icons/icon_si_l_rocket_barrage.png)
Decimator
Rocket Turret - High damage. Attacks land and sea targets.- HP: 2500
- Build cost: 2000 metal
- Maximum range: 160
- Total DPS: 648.0
- Factory cooldown: 3.0
- Rolloff delay: 3.0
- Build locations: land, water surface
Overview
Blueprint![](https://cdn.palobby.com/pa/units/land/unit_cannon/unit_cannon_icon_buildbar.png)
![](https://cdn.palobby.com/ui/main/atlas/icon_atlas/img/strategic_icons/icon_si_unit_cannon.png)
Unit Cannon
Interplanetary Transport - Builds and launches up to 12 units at once anywhere in the system.- HP: 18000
- Build cost: 6800 metal
- Unit storage capacity: 12
- Maximum range: 5000
- Factory cooldown: 3.0
- Rolloff delay: 3.0
- Build locations: land, water surface
Overview
Blueprint- Vision radius: 100
- Underwater vision radius: 100
Recon
- Vision radius: 100
- Underwater vision radius: 120
Recon
Economy
- Build rate: 45
- Fabrication metal consumption: 45 / s
- Fabrication energy consumption: 2250 / s
- Energy consumption per metal: 50.0
Economy
- Blueprint
- Range: 160
- Projectiles per fire: 3
- Firing standard deviation: 25
- Damage: 216.0 DPS: 3x90 damage every 1.25 seconds (0.8 shots per second)
- Yaw: 360° at 70° per second
- Pitch: 180° at 70° per second
- Targets: LandHorizontal, WaterSurface
- Blueprint
- Type: Projectile
- Flight type: Seeking
- Damage: 90
- Splash: 90 damage, radius 6
- Full damage splash radius: 5
- Muzzle velocity: 10
- Max velocity: 120
- Turn rate: 270.0
- Collision check: enemies
- Collision response: impact
- Structure - Wall
- Mobile - Air
- Wall
Weapon (x3)
Ammo
Target Priorities
- Blueprint
- Range: 5000
- Damage: 0.0 DPS: 0 damage every 0.33 seconds (3 shots per second)
- Yaw: 180° at 30° per second
- Pitch: 180° at 15° per second
- Targets: LandHorizontal
- Blueprint
- Type: Projectile
- Flight type: Staged
- Interplanetary type: System
- Metal cost: 1 per shot
- Build time: 0:00.0
- Muzzle velocity: 150.0
- Max velocity: 150.0
- Turn rate: 90
- Collision check: ground
- Collision response: impact
- Orbital
- Structure - Wall
- Mobile
- Wall
Weapon
Ammo
Target Priorities
Builds
-
T2
Advanced Fabrication Bot 0:40 + 0:03 + 0:03
-
T2
Advanced Fabrication Vehicle 0:45 + 0:03 + 0:03
-
T1
Ant 0:03 + 0:03 + 0:03
-
T1
Boom 0:01.0 + 0:03 + 0:03
-
T1
Dox 0:01.0 + 0:03 + 0:03
-
T1
Fabrication Bot 0:03 + 0:03 + 0:03
-
T1
Fabrication Vehicle 0:04 + 0:03 + 0:03
-
T1
Grenadier 0:02 + 0:03 + 0:03
-
T2
Locusts 0:05 + 0:03 + 0:03
-
T2
Mend 0:22 + 0:03 + 0:03
-
T2
Slammer 0:11 + 0:03 + 0:03
-
T1
Spark 0:02 + 0:03 + 0:03
-
T1
Spinner 0:03 + 0:03 + 0:03
-
T1
Stinger 0:02 + 0:03 + 0:03
-
T1
Stitch 0:05 + 0:03 + 0:03
-
T2
Storm 0:16 + 0:03 + 0:03
-
T1
Stryker 0:01 + 0:03 + 0:03