![](https://cdn.palobby.com/pa/units/land/fabrication_bot/fabrication_bot_icon_buildbar.png)
![](https://cdn.palobby.com/ui/main/atlas/icon_atlas/img/strategic_icons/icon_si_fabrication_bot.png)
Fabrication Bot
Basic Fabricator - Build basic structures.- HP: 50
- Build cost: 150 metal
Overview
Blueprint![](https://cdn.palobby.com/pa_ex1/units/sea/hover_ship/hover_ship_icon_buildbar.png)
![](https://cdn.palobby.com/ui/main/atlas/icon_atlas/img/strategic_icons/icon_si_hover_ship.png)
Kaiju
Hover Destroyer - Long Range. Durable. Hover. Attacks land and sea targets.- HP: 2000
- Build cost: 1500 metal
- Maximum range: 180
- Total DPS: 600.0
Overview
Blueprint- Max speed: 16
- Acceleration: 160
- Braking rate: -1
- Turn rate: 360
Physics
- Max speed: 11
- Acceleration: 30
- Braking rate: 110
- Turn rate: 45
- Hovers over land, lava and water
Physics
- Vision radius: 100
- Underwater vision radius: 100
Recon
- Vision radius: 200
- Underwater vision radius: 200
Recon
- Build rate: 8
- Build range: 45
- Fabrication metal consumption: 8 / s
- Fabrication energy consumption: 600 / s
- Energy consumption per metal: 75.0
Economy
Economy
- Blueprint
- Range: 180
- Projectiles per fire: 2
- Damage: 200.0 DPS: 2x200 damage every 2.00 seconds (0.5 shots per second)
- Yaw: 140° at 90° per second
- Pitch: 60° at 90° per second
- Targets: LandHorizontal, WaterSurface
- Blueprint
- Type: Projectile
- Flight type: Ballistic
- Damage: 200
- Splash: 200 damage, radius 5
- Full damage splash radius: 2
- Burn damage: 15, radius 2
- Muzzle velocity: 170.0
- Max velocity: 170.0
- Collision check: enemies
- Collision response: impact
- Mobile - Air
- Naval
- Structure - Wall
- Wall
- Air
- Blueprint
- Range: 110
- Projectiles per fire: 2
- Damage: 100.0 DPS: 2x25 damage every 0.50 seconds (2 shots per second)
- Yaw: 90° at 90° per second
- Pitch: 70° at 90° per second
- Targets: LandHorizontal, WaterSurface
- Blueprint
- Type: Projectile
- Flight type: Ballistic
- Damage: 25
- Burn damage: 15, radius 2
- Muzzle velocity: 150.0
- Max velocity: 150.0
- Collision check: enemies
- Collision response: impact
- Mobile - Air
- Naval
- Structure - Wall
- Wall
- Air
Weapon #1 (x2)
Ammo
Target Priorities
Weapon #2 (x2)
Ammo
Target Priorities
-
T2
Advanced Bot Factory 10:00
-
T1
Air Factory 1:15
-
T1
Bot Factory 1:15
-
T1
Energy Plant 0:50
-
T1
Energy Storage 0:56
-
T1
Galata Turret 0:28
-
T1
Laser Defense Tower 0:43
-
T1
Lob 2:30
-
T1
Metal Extractor 0:21
-
T1
Metal Storage 0:56
-
T1
Naval Factory 1:15
-
T1
Orbital Launcher 1:15
-
T1
Pelter 1:52
-
T1
Radar 0:25
-
T1
Single Laser Defense Tower 0:28
-
T1
Teleporter 1:40
-
T1
Torpedo Launcher 0:43
-
T1
Umbrella 1:52
-
T1
Vehicle Factory 1:15
-
T1
Wall 0:06
Builds
Builds
-
T2
Advanced Bot Factory 0:03 + 0:03
-
T1
Bot Factory 0:10 + 0:03
-
T2
Unit Cannon 0:03 + 0:02 + 0:02
Built By
-
T2
Advanced Naval Factory 0:25 + 0:06