![](https://cdn.palobby.com/pa/units/air/fabrication_aircraft_adv/fabrication_aircraft_adv_icon_buildbar.png)
![](https://cdn.palobby.com/ui/main/atlas/icon_atlas/img/strategic_icons/icon_si_fabrication_aircraft_adv.png)
Advanced Fab Aircraft
Advanced Fabricator - Builds basic and advanced structures.- HP: 100
- Build cost: 2200 metal
Overview
Blueprint![](https://cdn.palobby.com/server-mods/Legion-Expansion-Combined-1.21.0/pa/units/sea/l_sea_scout/l_sea_scout_icon_buildbar.png)
![](https://cdn.palobby.com/server-mods/Legion-Expansion-Combined-1.21.0/ui/main/atlas/icon_atlas/img/strategic_icons/icon_si_l_sea_scout.png)
Catfish
Corvette - Fast. Cheap. Attacks land, sea, seabed and undersea targets.- HP: 255
- Build cost: 200 metal
- Maximum range: 120
- Total DPS: 105.0
Overview
Blueprint- Max speed: 35
- Acceleration: 35
- Braking rate: 35
- Turn rate: 180
Physics
- Max speed: 18
- Acceleration: 40
- Braking rate: -1
- Turn rate: 150
- Hovers over water and shallows
Physics
- Vision radius: 100
- Underwater vision radius: 100
Recon
- Vision radius: 150
- Underwater vision radius: 150
- Sonar radius: 250
Recon
- Build rate: 54
- Build range: 45
- Fabrication metal consumption: 54 / s
- Fabrication energy consumption: 2250 / s
- Energy consumption per metal: 41.7
Economy
Economy
- Blueprint
- Range: 100
- Damage: 30.0 DPS: 20 damage every 0.67 seconds (1.5 shots per second)
- Yaw: 180° at 130° per second
- Pitch: 80° at 90° per second
- Targets: LandHorizontal, WaterSurface
- Blueprint
- Type: Beam
- Damage: 20
- Collision check: enemies
- Collision response: impact
- Mobile - Air
- Naval
- Structure - Wall
- Wall
- Air
- Blueprint
- Range: 120
- Damage: 75.0 DPS: 250 damage every 3.33 seconds (0.3 shots per second)
- Yaw: 360° at 3600° per second
- Pitch: 360° at 3600° per second
- Targets: WaterSurface, Underwater, Seafloor
- Blueprint
- Type: Projectile
- Flight type: Seeking
- Damage: 250
- Muzzle velocity: 10.0
- Max velocity: 50.0
- Turn rate: 10
- Collision check: enemies
- Collision response: impact
- Sub
- Mobile
- Structure - Wall
- Wall
Weapon #1
Ammo
Target Priorities
Weapon #2
Ammo
Target Priorities
-
T2
Advanced Air Factory 1:28
-
T2
Advanced Energy Plant 0:37
-
T2
Advanced Laser Defense Tower 0:16
-
T2
Advanced Metal Extractor 0:33
-
T2
Advanced Radar 0:44
-
T2
Advanced Torpedo Launcher 0:18
-
T1
Air Factory 0:11
-
T2
Anti-Nuke Launcher 3:42
-
T1
Bot Factory 0:11
-
T2
Catalyst 12:20
-
T2
Catapult 0:37
-
T1
Energy Plant 0:07
-
T1
Energy Storage 0:08
-
T2
Flak Cannon 0:16
-
T1
Galata Turret 0:04
-
T2
Halley 12:20
-
T2
Holkins 3:05
-
T1
Laser Defense Tower 0:06
-
T1
Lob 0:22
-
T1
Metal Extractor 0:03
-
T1
Metal Storage 0:08
-
T1
Naval Factory 0:11
-
T2
Nuclear Missile Launcher 4:26
-
T1
Orbital Launcher 0:11
-
T1
Pelter 0:16
-
T1
Radar 0:03
-
T2
Radar Jamming Station 0:37
-
T3
Ragnarok 18:31
-
T1
Single Laser Defense Tower 0:04
-
T1
Teleporter 0:14
-
T1
Torpedo Launcher 0:06
-
T1
Umbrella 0:16
-
T2
Unit Cannon 1:43
-
T1
Vehicle Factory 0:11
-
T1
Wall 0:00.9
-
T3
Zeus 9:15
Builds
Builds
-
T2
Advanced Air Factory 0:48 + 0:02
Built By
-
T2
Advanced Ship Foundry 0:03 + 0:06
-
T1
Ship Foundry 0:10 + 0:03