Purger
Leaping Bomb Bot - Self-destructs. Leaps at enemies. Jumps with alt fire. Attacks land and sea targets.- HP: 20
- Build cost: 50 metal
- Maximum range: 40
Overview
BlueprintDecimator
Rocket Turret - High damage. Attacks land and sea targets.- HP: 2500
- Build cost: 2000 metal
- Maximum range: 160
- Total DPS: 648.0
- Build locations: land, water surface
Overview
Blueprint- Max speed: 30
- Acceleration: 200
- Braking rate: -1
- Turn rate: 720
Physics
- Max speed: 0
- Acceleration: 0
- Braking rate: 0
- Turn rate: 0
Physics
- Vision radius: 50
- No underwater vision
Recon
- Vision radius: 100
- Underwater vision radius: 100
Recon
- Blueprint
- Range: 40
- Firing standard deviation: 2
- Yaw: 360° at 540° per second
- Pitch: 180° at 1500° per second
- Targets: LandHorizontal, WaterSurface
- Blueprint
- Type: Projectile
- Flight type: Ballistic
- Damage: 450
- Splash: 150 damage, radius 15
- Muzzle velocity: 80
- Max velocity: 150
- Turn rate: 3
- Collision check: enemies
- Collision response: impact
- Orbital
- Structure - Wall
- Mobile
- Wall
- Blueprint
- Range: 40
- Firing standard deviation: 2
- Yaw: 180° at 3600° per second
- Pitch: 90° at 3600° per second
- Targets: LandHorizontal
- Charges in 5.0 seconds
- Blueprint
- Type: Projectile
- Flight type: Ballistic
- Muzzle velocity: 80
- Max velocity: 150
- Turn rate: 3
- Collision check: enemies
- Collision response: impact
- Orbital
- Structure - Wall
- Mobile
- Wall
Self Destruct
Ammo
Target Priorities
Self Destruct
Ammo
Target Priorities
- Blueprint
- Range: 160
- Projectiles per fire: 3
- Firing standard deviation: 25
- Damage: 216.0 DPS: 3x90 damage every 1.25 seconds (0.8 shots per second)
- Yaw: 360° at 70° per second
- Pitch: 180° at 70° per second
- Targets: LandHorizontal, WaterSurface
- Blueprint
- Type: Projectile
- Flight type: Seeking
- Damage: 90
- Splash: 90 damage, radius 6
- Full damage splash radius: 5
- Muzzle velocity: 10
- Max velocity: 120
- Turn rate: 270.0
- Collision check: enemies
- Collision response: impact
- Structure - Wall
- Mobile - Air
- Wall
Weapon (x3)
Ammo
Target Priorities
- T2 Advanced Walker Foundry 0:01.0 + 0:03
- T1 Walker Foundry 0:02 + 0:03