{
"display_name": "!LOC:Talos",
"description": "!LOC:Frigate - High damage precision laser strikes. Only attacks air targets.",
"TEMP_texelinfo": 21.4,
"audio": {
"loops": {
"move": {
"cue": "/SE/Movement/sea/frigate_loop",
"flag": "vel_changed",
"should_start_func": "is_moving",
"should_stop_func": "is_not_moving"
}
}
},
"base_spec": "/pa/units/sea/base_ship/base_ship.json",
"build_metal_cost": 550,
"events": {
"died": {
"audio_cue": "/SE/Death/Sea_large",
"effect_scale": 0.75
},
"fired0": {
"audio_cue": "/SE/Weapons/structure/laser_defense_ADV_fire",
"effect_scale": 0.5
},
"fired1": {
"audio_cue": "/SE/Weapons/structure/laser_defense_ADV_fire",
"effect_scale": 0.5
},
"fired2": {
"audio_cue": "/SE/Weapons/structure/laser_defense_ADV_fire",
"effect_scale": 0.5,
"effect_spec": "/pa/units/air/l_fighter/muzzle_flash.pfx socket_muzzle03a /pa/units/air/l_fighter/muzzle_flash.pfx socket_muzzle03b /pa/units/air/l_fighter/muzzle_flash.pfx socket_muzzle01a /pa/units/air/l_fighter/muzzle_flash.pfx socket_muzzle01b /pa/units/air/l_fighter/muzzle_flash.pfx socket_muzzle02a /pa/units/air/l_fighter/muzzle_flash.pfx socket_muzzle02b"
}
},
"fx_offsets": [
{
"filename": "/pa/units/sea/frigate/frigate_wake.pfx",
"type": "moving_forward"
}
],
"guard_layer": "WL_AnySurface",
"max_health": 650,
"mesh_bounds": [
6,
15,
8
],
"model": {
"animtree": "/pa/anim/anim_trees/three_turret_anim_tree.json",
"filename": "/pa/units/sea/l_frigate/l_frigate.papa"
},
"navigation": {
"acceleration": 30,
"brake": 90,
"move_speed": 9,
"turn_speed": 60
},
"nearby_target_tick_update_interval": 3,
"physics": {
"radius": 3
},
"recon": {
"observer": {
"items": [
{
"channel": "sight",
"layer": "surface_and_air",
"radius": 180,
"shape": "capsule"
},
{
"channel": "sight",
"layer": "underwater",
"radius": 180,
"shape": "capsule"
}
]
}
},
"selection_icon": {
"diameter": -22
},
"tools": [
{
"aim_bone": "bone_pitch01",
"fire_event": "fired2",
"muzzle_bone": [
"socket_muzzle01a",
"socket_muzzle01b"
],
"projectiles_per_fire": 2,
"record_index": 0,
"spec_id": "/pa/units/sea/l_frigate/l_frigate_tool_weapon_aa.json"
},
{
"aim_bone": "bone_pitch02",
"fire_event": "fired2",
"muzzle_bone": [
"socket_muzzle02a",
"socket_muzzle02b"
],
"projectiles_per_fire": 2,
"record_index": 1,
"spec_id": "/pa/units/sea/l_frigate/l_frigate_tool_weapon_aa.json"
},
{
"aim_bone": "bone_pitch03",
"fire_event": "fired2",
"muzzle_bone": [
"socket_muzzle03a",
"socket_muzzle03b"
],
"projectiles_per_fire": 2,
"record_index": 2,
"spec_id": "/pa/units/sea/l_frigate/l_frigate_tool_weapon_aa.json"
}
],
"unit_types": [
"UNITTYPE_Naval",
"UNITTYPE_Mobile",
"UNITTYPE_Offense",
"UNITTYPE_Basic",
"UNITTYPE_AirDefense",
"UNITTYPE_FactoryBuild",
"UNITTYPE_Custom1"
]
}