Omega
Orbital Battleship - Rapid-Fire. Very durable. Heavy damage. Attacks everything.Physics
- Max speed: 15
- Acceleration: 30
- Braking rate: 80
- Turn rate: 45
Recon
- Vision radius: 200
- Underwater vision radius: 200
- Orbital vision radius: 400
- Always visible
Visibility
Unit Types
- Advanced
- Custom58
- FactoryBuild
- Fighter
- Heavy
- Interplanetary
- Mobile
- Offense
- Orbital
Built By
- T2 Orbital Factory 3:53 + 0:04
Weapon #1 (x4)
- Blueprint
- Range: 150
- Projectiles per fire: 2
- Damage: 120 DPS: 2x30 damage every 0.50 seconds (2 shots per second)
- Yaw: 100° at 360° per second
- Pitch: 180° at 360° per second
- Targets: Orbital, LandHorizontal, WaterSurface, Air
- Blueprint
- Type: Beam
- Damage: 30
- Muzzle velocity: 500.0
- Max velocity: 500.0
- Collision check: target
- Collision response: impact
- Mobile - Air
- Naval
- Structure - Wall
- Wall
Ammo
Target Priorities
Weapon #2
- Blueprint
- Range: 120
- Damage: 150.0 DPS: 300 damage every 2.00 seconds (0.5 shots per second)
- Yaw: 180° at 180° per second
- Pitch: 180° at 180° per second
- Targets: Air, LandHorizontal, WaterSurface, SeaFloor
- Blueprint
- Type: Beam
- Damage: 300
- Splash: 300 damage, radius 4
- Full damage splash radius: 1
- Collision check: enemies
- Collision response: impact
- Mobile - Air
- Naval
- Structure - Wall
- Wall