Loki

Flying Fortress Titan - Heavy damage over a wide area. Attacks any targets except orbital.

Overview

Blueprint
  • HP: 9000
  • Build cost: 30000 metal
  • Maximum range: 160
  • Total DPS: 2248.0

Physics

  • Max speed: 30
  • Acceleration: 50
  • Braking rate: 60
  • Turn rate: 50

Recon

  • Vision radius: 200
  • Underwater vision radius: 200

Unit Types

  • Advanced
  • Air
  • Bomber
  • Custom1
  • FabOrbBuild
  • Important
  • Mobile
  • Offense
  • Titan

Built By

Weapon #1 (x2)

  • Blueprint
  • Range: 150
  • Projectiles per fire: 2
  • Damage: 800.0 DPS: 2x800 damage every 2.00 seconds (0.5 shots per second)
  • Yaw: 180° at 40° per second
  • Pitch: 60° at 20° per second
  • Targets: LandHorizontal, WaterSurface, Air, Seafloor, Underwater
  • Ammo
  • Blueprint
  • Type: Projectile
  • Flight type: Seeking
  • Damage: 800
  • Splash: 300 damage, radius 40
  • Full damage splash radius: 5
  • Muzzle velocity: 155.0
  • Max velocity: 155.0
  • Turn rate: 270.0
  • Collision check: enemies
  • Collision response: impact
  • Target Priorities
    • Commander
    • AirDefense & (Land | Naval)
    • Artillery & Advanced & (Land | Naval)
    • Nuke | NukeDefense
    • Structure & Advanced & SurfaceDefense & CombatFabAdvBuild & Custom1

Weapon #2 (x2)

  • Blueprint
  • Range: 160
  • Projectiles per fire: 2
  • Firing standard deviation: 10
  • Damage: 324 DPS: 2x27 damage every 0.17 seconds (6 shots per second)
  • Yaw: 120° at 360° per second
  • Pitch: 90° at 360° per second
  • Targets: Air
  • Ammo
  • Blueprint
  • Type: Projectile
  • Flight type: Staged
  • Damage: 27
  • Splash: 27 damage, radius 25
  • Full damage splash radius: 20
  • Burn damage: 15, radius 2
  • Muzzle velocity: 250.0
  • Max velocity: 250.0
  • Collision check: enemies
  • Collision response: impact
  • Target Priorities
    • Mobile - Air
    • Naval
    • Structure - Wall
    • Wall
    • Air

Death Explosion

  • Blueprint
  • Ammo
  • Blueprint
  • Type: PBAOE
  • Damage: 5000
  • Splash: 5000 damage, radius 70
  • Full damage splash radius: 20
  • Burn damage: 200, radius 70
  • Collision check: enemies
  • Collision response: impact