Theodor

Artillery - Medium range. Attacks land, sea, seabed and underwater targets.

Overview

Blueprint
  • HP: 1000
  • Build cost: 900 metal
  • Maximum range: 240
  • Total DPS: 40.0
  • Build locations: land, water surface

Recon

  • Vision radius: 100
  • Underwater vision radius: 100

Economy

  • Weapon energy consumption: 200 / s

Unit Types

  • Artillery
  • Basic
  • Custom1
  • Defense
  • FabBuild
  • Structure

Built By

Weapon

  • Blueprint
  • Range: 240
  • Firing standard deviation: 0.25
  • Damage: 40.0 DPS: 200 damage every 5.00 seconds (0.2 shots per second)
  • Yaw: 180° at 15° per second
  • Pitch: 89.9° at 15° per second
  • Energy consumption: 1000 per shot
  • Targets: LandHorizontal, Seafloor, WaterSurface, Underwater
  • Ammo recharged after 5.0 seconds
  • Ammo
  • Blueprint
  • Type: Projectile
  • Flight type: Ballistic
  • Damage: 200
  • Splash: 200 damage, radius 18
  • Full damage splash radius: 5
  • Muzzle velocity: 150
  • Turn rate: 3
  • Collision check: enemies
  • Collision response: impact
  • Target Priorities
    • Structure - Wall
    • Mobile - Air
    • Wall