Shredder

Anti-Air Turret - Equipped with homing tracer rounds. Only attacks air targets.

Overview

Blueprint
  • HP: 1000
  • Build cost: 225 metal
  • Maximum range: 150
  • Total DPS: 100
  • Build locations: land, water surface

Recon

  • Vision radius: 155
  • Underwater vision radius: 155

Unit Types

  • AirDefense
  • Basic
  • CmdBuild
  • CombatFabAdvBuild
  • Custom1
  • Defense
  • FabAdvBuild
  • FabBuild
  • Land
  • Structure

Built By

Weapon #1

  • Blueprint
  • Range: 150
  • Firing standard deviation: 5
  • Damage: 0 DPS: 0 damage every 0.10 seconds (10 shots per second)
  • Yaw: 180° at 720° per second
  • Pitch: 90° at 720° per second
  • Targets: Air
  • Ammo
  • Blueprint
  • Type: Projectile
  • Flight type: Seeking
  • Splash: 0 damage, radius 3
  • Burn damage: 15, radius 2
  • Muzzle velocity: 155.0
  • Max velocity: 250
  • Turn rate: 10
  • Collision check: enemies
  • Collision response: impact
  • Target Priorities
    • Air & (EnergyProduction | Transport | Bomber | Gunship | Titan )
    • Air & Mobile

Weapon #2

  • Blueprint
  • Range: 150
  • Damage: 100 DPS: 10 damage every 0.10 seconds (10 shots per second)
  • Yaw: 180° at 720° per second
  • Pitch: 90° at 720° per second
  • Targets: Air
  • Ammo
  • Blueprint
  • Type: Beam
  • Damage: 10
  • Collision check: enemies
  • Collision response: impact
  • Target Priorities
    • Air & (EnergyProduction | Transport | Bomber | Gunship | Titan)
    • Air & Mobile