Unit Cannon (unit_cannon) - /pa/units/land/unit_cannon/unit_cannon.json

Interplanetary Transport - Builds and launches up to 16 units at once anywhere in the system.
{
    "display_name": "!LOC:Unit Cannon",
    "description": "!LOC:Interplanetary Transport - Builds and launches up to 16 units at once anywhere in the system.",
    "TEMP_texelinfo": 62.1789,
    "atrophy_cool_down": 15.0,
    "atrophy_rate": 140.0,
    "audio": {
        "loops": {
            "build": {
                "cue": "/SE/Construction/Factory_contruction_loop_unit_cannon",
                "flag": "build_target_changed",
                "should_start_func": "has_build_target",
                "should_stop_func": "no_build_target"
            }
        },
        "selection_response": {
            "cue": "/SE/Selection/structure/unit_cannon"
        }
    },
    "base_spec": "/pa/units/land/base_structure/base_structure.json",
    "build_metal_cost": 5600,
    "buildable_types": "CannonBuildable & Custom58",
    "command_caps": [
        "ORDER_FactoryBuild",
        "ORDER_Attack"
    ],
    "events": {
        "build_complete": {
            "audio_cue": "/SE/Build_Complete/unit_cannon "
        },
        "fired": {
            "audio_cue": "/SE/Weapons/structure/unit_cannon_fire",
            "effect_spec": "/pa/units/land/unit_cannon/unit_cannon_fire.pfx bone_recoil02"
        },
        "died": {
            "audio_cue": "/SE/Death/unit_cannon",
            "effect_spec": "/pa/effects/specs/default_building_explosion_large.pfx",
            "effect_scale": 1.0
        }
    },
    "factory": {
        "deploy_projectile": "/pa/units/land/unit_cannon/unit_cannon_deploy.json",
        "store_units": true,
        "pass_on_orders": false,
        "spawn_points": [
            "socket_build",
            "socket_build",
            "socket_build",
            "socket_build",
            "socket_build",
            "socket_build",
            "socket_build",
            "socket_build",
            "socket_build",
            "socket_build",
            "socket_build",
            "socket_build",
            "socket_build",
            "socket_build",
            "socket_build",
            "socket_build"
        ],
        "hide_deploy_projectile": true,
        "hide_stored_units": true
    },
    "factory_cooldown_time": 2.0,
    "fx_offsets": [
        {
            "type": "build",
            "filename": "/pa/effects/specs/fab_spray.pfx",
            "bone": "bone_buildSpray01",
            "offset": [
                0.25,
                0,
                1.25
            ],
            "orientation": [
                0,
                90,
                90
            ]
        },
        {
            "type": "build",
            "filename": "/pa/effects/specs/fab_spray.pfx",
            "bone": "bone_buildSpray02",
            "offset": [
                0.25,
                0,
                1.25
            ],
            "orientation": [
                0,
                90,
                90
            ]
        },
        {
            "type": "energy",
            "filename": "/pa/units/land/unit_cannon/unit_cannon_idle.pfx",
            "bone": "bone_recoil02",
            "offset": [
                0,
                0,
                0
            ]
        }
    ],
    "max_health": 18000,
    "mesh_bounds": [
        50,
        50,
        30
    ],
    "model": {
        "filename": "/pa/units/land/unit_cannon/unit_cannon.papa",
        "animations": {
            "aim_up": "/pa/units/land/unit_cannon/unit_cannon_anim_aimUp.papa",
            "start": "/pa/units/land/unit_cannon/unit_cannon_anim_start.papa",
            "build": "/pa/units/land/unit_cannon/unit_cannon_anim_build.papa",
            "end": "/pa/units/land/unit_cannon/unit_cannon_anim_end.papa"
        },
        "animtree": "/pa/anim/anim_trees/unit_cannon_anim_tree.json"
    },
    "placement_size": [
        65,
        65
    ],
    "selection_icon": {
        "diameter": 78.0
    },
    "spawn_layers": "WL_AnyHorizontalGroundOrWaterSurface",
    "tools": [
        {
            "spec_id": "/pa/units/land/unit_cannon/unit_cannon_tool_weapon.json",
            "record_index": 0,
            "aim_bone": "socket_aim",
            "muzzle_bone": "socket_muzzle"
        },
        {
            "spec_id": "/pa/units/land/unit_cannon/unit_cannon_build_arm.json",
            "record_index": 1,
            "aim_bone": "bone_root"
        }
    ],
    "unit_name": "Unit Cannon",
    "unit_types": [
        "UNITTYPE_Custom58",
        "UNITTYPE_Structure",
        "UNITTYPE_Factory",
        "UNITTYPE_Advanced",
        "UNITTYPE_Artillery",
        "UNITTYPE_FabAdvBuild",
        "UNITTYPE_Important",
        "UNITTYPE_Interplanetary"
    ],
    "wait_to_rolloff_time": 2.0,
    "wreckage_mesh_bounds": [
        50,
        50,
        15
    ]
}