tutorial_ai_commander

{
    "base_spec": "/pa/units/commanders/imperial_delta/imperial_delta.json",
    "buildable_types": "CmdBuild -Air",
    "command_caps": [
        "ORDER_Move",
        "ORDER_Patrol",
        "ORDER_Build",
        "ORDER_Attack",
        "ORDER_Reclaim",
        "ORDER_Repair",
        "ORDER_Assist",
        "ORDER_Use"
    ],
    "max_health": 10000,
    "production": {
        "energy": 1000,
        "metal": 200
    },
    "recon": {
        "observer": {
            "items": [
                {
                    "layer": "surface_and_air",
                    "channel": "sight",
                    "shape": "capsule",
                    "radius": 100
                }
            ]
        }
    },
    "storage": {
        "energy": 1000,
        "metal": 1000
    },
    "tools": [
        {
            "spec_id": "/pa/units/commanders/tutorial_ai_commander/tutorial_ai_commander_arm.json",
            "aim_bone": "bone_turret"
        },
        {
            "spec_id": "/pa/units/commanders/base_commander/base_commander_tool_bullet_weapon.json",
            "aim_bone": "bone_turret",
            "muzzle_bone": "socket_rightMuzzle",
            "primary_weapon": true
        },
        {
            "spec_id": "/pa/units/commanders/base_commander/base_commander_tool_aa_weapon.json",
            "aim_bone": "bone_turret",
            "muzzle_bone": "socket_rightMuzzle",
            "primary_weapon": false,
            "show_range": false
        },
        {
            "spec_id": "/pa/units/commanders/base_commander/base_commander_tool_torpedo_weapon.json",
            "aim_bone": "bone_turret",
            "muzzle_bone": "socket_rightMuzzle",
            "primary_weapon": false,
            "show_range": false
        }
    ],
    "unit_types": [
        "UNITTYPE_Commander",
        "UNITTYPE_Construction",
        "UNITTYPE_Mobile",
        "UNITTYPE_Offense",
        "UNITTYPE_Land",
        "UNITTYPE_Amphibious"
    ]
}