Catapult (tactical_missile_launcher) - /pa/units/land/tactical_missile_launcher/tactical_missile_launcher.json

Tactical Missile Launcher - Long range with very heavy damage. Attacks land, sea, and orbital targets.
{
    "display_name": "Catapult",
    "description": "!LOC:Tactical Missile Launcher - Long range with very heavy damage. Attacks land, sea, and orbital targets.",
    "TEMP_texelinfo": 15.8261,
    "alt_area_build_pattern": [
        [
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        ]
    ],
    "alt_area_build_type": "Sphere",
    "atrophy_cool_down": 15.0,
    "atrophy_rate": 30.0,
    "audio": {
        "selection_response": {
            "cue": "/SE/Selection/structure/artillery"
        }
    },
    "base_spec": "/pa/units/land/base_structure/base_structure.json",
    "build_metal_cost": 2000,
    "command_caps": [
        "ORDER_Attack"
    ],
    "events": {
        "build_complete": {
            "audio_cue": "/SE/Build_Complete/factory"
        },
        "fired": {
            "audio_cue": "/SE/Weapons/structure/tact_mis_launcher_catapult_fire",
            "effect_spec": "/pa/units/land/tactical_missile_launcher/tactical_missile_launcher_launch.pfx"
        },
        "died": {
            "audio_cue": "/SE/Death/Factory",
            "effect_scale": 0.5
        }
    },
    "guard_layer": "WL_AnySurface",
    "max_health": 1500,
    "mesh_bounds": [
        10,
        10,
        8.7
    ],
    "model": [
        {
            "layer": "WL_LandHorizontal",
            "filename": "/pa/units/land/tactical_missile_launcher/tactical_missile_launcher.papa",
            "animations": {
                "start": "/pa/units/land/tactical_missile_launcher/tactical_missile_launcher_anim_start.papa",
                "end": "/pa/units/land/tactical_missile_launcher/tactical_missile_launcher_anim_end.papa"
            },
            "animtree": "/pa/anim/anim_trees/tactical_missile_launcher_anim_tree.json",
            "skirt_decal": "/pa/effects/specs/skirt_08.json"
        },
        {
            "layer": "WL_WaterSurface",
            "filename": "/pa/units/sea/tactical_missile_launcher/tactical_missile_launcher.papa",
            "animations": {
                "start": "/pa/units/land/tactical_missile_launcher/tactical_missile_launcher_anim_start.papa",
                "end": "/pa/units/land/tactical_missile_launcher/tactical_missile_launcher_anim_end.papa"
            },
            "animtree": "/pa/anim/anim_trees/tactical_missile_launcher_anim_tree.json"
        }
    ],
    "placement_size": [
        18,
        18
    ],
    "recon": {
        "observer": {
            "items": [
                {
                    "layer": "surface_and_air",
                    "channel": "sight",
                    "shape": "capsule",
                    "radius": 100
                },
                {
                    "layer": "underwater",
                    "channel": "sight",
                    "shape": "capsule",
                    "radius": 100
                }
            ]
        }
    },
    "selection_icon": {
        "diameter": 18.0
    },
    "spawn_layers": "WL_AnyHorizontalGroundOrWaterSurface",
    "tools": [
        {
            "spec_id": "/pa/units/land/tactical_missile_launcher/tactical_missile_launcher_tool_weapon.json",
            "aim_bone": "bone_missile01",
            "muzzle_bone": "bone_missile01"
        },
        {
            "spec_id": "/pa/units/land/tactical_missile_launcher/tactical_missile_tool_antidrop.json",
            "aim_bone": "bone_missile01",
            "muzzle_bone": "bone_missile01"
        }
    ],
    "unit_types": [
        "UNITTYPE_Custom58",
        "UNITTYPE_Land",
        "UNITTYPE_Structure",
        "UNITTYPE_Tactical",
        "UNITTYPE_Defense",
        "UNITTYPE_Advanced",
        "UNITTYPE_FabAdvBuild",
        "UNITTYPE_SurfaceDefense",
        "UNITTYPE_OrbitalDefense"
    ]
}