{
"display_name": "Piranha",
"description": "!LOC:Gunboat - Cheap. Fast. Expendable. Attacks land and sea targets.",
"TEMP_texelinfo": 4.24257,
"audio": {
"loops": {
"move": {
"cue": "/SE/Movement/sea/sea_scout_ship_loop",
"flag": "vel_changed",
"should_start_func": "is_moving",
"should_stop_func": "is_not_moving"
}
}
},
"base_spec": "/pa/units/sea/base_ship/base_ship.json",
"build_metal_cost": 150,
"events": {
"build_complete": {
"audio_cue": "/SE/Build_Complete/sea"
},
"fired": {
"audio_cue": "/SE/Weapons/sea/sea_scout_fire"
},
"died": {
"audio_cue": "/SE/Death/Sea",
"effect_spec": "/pa/effects/specs/default_explosion_naval.pfx",
"effect_scale": 0.6
}
},
"fx_offsets": [
{
"type": "moving_forward",
"filename": "/pa/units/sea/sea_scout/sea_scout_wake.pfx"
}
],
"max_health": 175,
"mesh_bounds": [
4,
11,
4
],
"model": {
"filename": "/pa/units/sea/sea_scout/sea_scout.papa",
"animtree": "/pa/anim/anim_trees/sea_scout_anim_tree.json"
},
"navigation": {
"type": "deepwater",
"acceleration": 75,
"brake": 200,
"move_speed": 20,
"turn_speed": 180,
"turn_in_place": false
},
"physics": {
"radius": 6
},
"recon": {
"observer": {
"items": [
{
"layer": "surface_and_air",
"channel": "sight",
"shape": "capsule",
"radius": 150
},
{
"layer": "underwater",
"channel": "sight",
"shape": "capsule",
"radius": 150
}
]
}
},
"selection_icon": {
"diameter": 18.0
},
"spawn_layers": "WL_WaterSurface",
"tools": [
{
"spec_id": "/pa/units/sea/sea_scout/sea_scout_tool_weapon.json",
"aim_bone": "bone_turret",
"muzzle_bone": "socket_muzzle"
}
],
"unit_types": [
"UNITTYPE_Naval",
"UNITTYPE_Scout",
"UNITTYPE_Mobile",
"UNITTYPE_Offense",
"UNITTYPE_Basic",
"UNITTYPE_FactoryBuild"
]
}