Piranha (sea_scout) - /pa/units/sea/sea_scout/sea_scout.json

Gunboat - Cheap. Fast. Expendable. Water hover. Attacks land and sea targets.
{
    "display_name": "Piranha",
    "description": "!LOC:Gunboat - Cheap. Fast. Expendable. Water hover. Attacks land and sea targets.",
    "TEMP_texelinfo": 4.24257,
    "audio": {
        "loops": {
            "move": {
                "cue": "/SE/Movement/sea/sea_scout_ship_loop",
                "flag": "vel_changed",
                "should_start_func": "is_moving",
                "should_stop_func": "is_not_moving"
            }
        }
    },
    "base_spec": "/pa/units/sea/base_ship/base_ship.json",
    "build_metal_cost": 150,
    "events": {
        "build_complete": {
            "audio_cue": "/SE/Build_Complete/sea"
        },
        "fired": {
            "audio_cue": "/SE/Weapons/sea/sea_scout_fire"
        },
        "died": {
            "audio_cue": "/SE/Death/Sea",
            "effect_spec": "/pa/effects/specs/default_explosion_naval.pfx",
            "effect_scale": 0.6
        }
    },
    "fx_offsets": [
        {
            "type": "moving_forward",
            "offset": [
                0,
                4,
                0.55
            ],
            "filename": "/pa/units/sea/sea_scout/sea_scout_thrust.pfx"
        }
    ],
    "max_health": 150,
    "mesh_bounds": [
        4,
        11,
        4
    ],
    "model": {
        "filename": "/pa/units/sea/sea_scout/sea_scout.papa",
        "animtree": "/pa/anim/anim_trees/sea_scout_anim_tree.json"
    },
    "navigation": {
        "type": "water-hover",
        "acceleration": 75,
        "brake": 200,
        "move_speed": 18,
        "turn_speed": 180,
        "turn_in_place": false
    },
    "physics": {
        "radius": 6
    },
    "recon": {
        "observer": {
            "items": [
                {
                    "layer": "surface_and_air",
                    "channel": "sight",
                    "shape": "capsule",
                    "radius": 150
                },
                {
                    "layer": "underwater",
                    "channel": "sight",
                    "shape": "capsule",
                    "radius": 150
                }
            ]
        }
    },
    "selection_icon": {
        "diameter": 18.0
    },
    "spawn_layers": "WL_WaterSurface",
    "tools": [
        {
            "spec_id": "/pa/units/sea/sea_scout/sea_scout_tool_weapon.json",
            "aim_bone": "bone_turret",
            "muzzle_bone": "socket_muzzle"
        }
    ],
    "unit_types": [
        "UNITTYPE_Custom58",
        "UNITTYPE_Naval",
        "UNITTYPE_Mobile",
        "UNITTYPE_Offense",
        "UNITTYPE_Basic",
        "UNITTYPE_FactoryBuild",
        "UNITTYPE_WaterHover"
    ]
}