Jellyfish (sea_mine) - /pa/units/sea/sea_mine/sea_mine.json

Sea Mine - Detonates when ships are in proximity.
{
    "display_name": "Jellyfish",
    "description": "!LOC:Sea Mine - Detonates when ships are in proximity.",
    "TEMP_texelinfo": 2.37699,
    "base_spec": "/pa/units/land/base_structure/base_structure.json",
    "build_metal_cost": 300,
    "events": {
        "build_complete": {
            "audio_cue": "/SE/Build_Complete/sea"
        },
        "died": {
            "audio_cue": "/SE/Death/Sea"
        }
    },
    "max_health": 50,
    "mesh_bounds": [
        4,
        4,
        1
    ],
    "model": {
        "filename": "/pa/units/sea/sea_mine/sea_mine.papa"
    },
    "recon": {
        "observer": {
            "items": [
                {
                    "layer": "surface_and_air",
                    "channel": "sight",
                    "shape": "capsule",
                    "radius": 1
                }
            ]
        }
    },
    "spawn_layers": "WL_WaterSurface",
    "unit_types": [
        "UNITTYPE_Custom58",
        "UNITTYPE_Structure",
        "UNITTYPE_Naval",
        "UNITTYPE_Defense",
        "UNITTYPE_Basic"
    ]
}