{
"display_name": "Jellyfish",
"description": "!LOC:Sea Mine - Detonates when ships are in proximity.",
"TEMP_texelinfo": 2.37699,
"base_spec": "/pa/units/land/base_structure/base_structure.json",
"build_metal_cost": 300,
"events": {
"build_complete": {
"audio_cue": "/SE/Build_Complete/sea"
},
"died": {
"audio_cue": "/SE/Death/Sea"
}
},
"max_health": 50,
"mesh_bounds": [
4,
4,
1
],
"model": {
"filename": "/pa/units/sea/sea_mine/sea_mine.papa"
},
"recon": {
"observer": {
"items": [
{
"layer": "surface_and_air",
"channel": "sight",
"shape": "capsule",
"radius": 1
}
]
}
},
"spawn_layers": "WL_WaterSurface",
"unit_types": [
"UNITTYPE_Custom58",
"UNITTYPE_Structure",
"UNITTYPE_Naval",
"UNITTYPE_Defense",
"UNITTYPE_Basic"
]
}