{
"display_name": "!LOC:Radar",
"description": "!LOC:Basic radar - Detects nearby enemy land, sea, and air units.",
"TEMP_texelinfo": 7.25927,
"area_build_separation": 100,
"area_build_type": "Sphere",
"atrophy_cool_down": 15.0,
"atrophy_rate": 3.3333,
"audio": {
"selection_response": {
"cue": "/SE/Selection/structure/radar"
}
},
"base_spec": "/pa/units/land/base_structure/base_structure.json",
"build_metal_cost": 200,
"consumption": {
"energy": 150
},
"energy_efficiency_requirement": 0.9,
"events": {
"build_complete": {
"audio_cue": "/SE/Build_Complete/radar"
},
"died": {
"audio_cue": "/SE/Death/radar",
"effect_scale": 0.5
}
},
"fx_offsets": [
{
"type": "energy",
"filename": "/pa/units/land/radar/radar_on.pfx",
"bone": "bone_rotator",
"offset": [
0,
0.145,
1.425
],
"orientation": [
0,
-45,
0
]
}
],
"lamps": [
{
"offset": [
0.0,
3.68,
5.53
],
"radius": 3.0,
"color": [
1.0,
1.0,
1.0
],
"intensity": 2.0
}
],
"max_health": 500,
"mesh_bounds": [
8.58559,
7.71255,
10.5
],
"model": [
{
"layer": "WL_LandHorizontal",
"filename": "/pa/units/land/radar/radar.papa",
"animations": {
"start": "/pa/units/land/radar/radar_anim_start.papa",
"loop": "/pa/units/land/radar/radar_anim_loop.papa",
"end": "/pa/units/land/radar/radar_anim_end.papa"
},
"animtree": "/pa/anim/anim_trees/powered_loop_anim_tree.json",
"skirt_decal": "/pa/effects/specs/skirt_radar.json"
},
{
"layer": "WL_WaterSurface",
"filename": "/pa/units/sea/radar/radar.papa",
"animations": {
"start": "/pa/units/land/radar/radar_anim_start.papa",
"loop": "/pa/units/land/radar/radar_anim_loop.papa",
"end": "/pa/units/land/radar/radar_anim_end.papa"
},
"animtree": "/pa/anim/anim_trees/powered_loop_anim_tree.json"
}
],
"physics": {
"collision_layers": "WL_AnySurface"
},
"recon": {
"observer": {
"items": [
{
"layer": "surface_and_air",
"channel": "sight",
"shape": "capsule",
"radius": 100,
"uses_energy": true
},
{
"layer": "surface_and_air",
"channel": "radar",
"shape": "capsule",
"radius": 450,
"uses_energy": true
},
{
"layer": "orbital",
"channel": "sight",
"shape": "capsule",
"radius": 600,
"uses_energy": true
},
{
"layer": "underwater",
"channel": "sight",
"shape": "capsule",
"radius": 100,
"uses_energy": true
},
{
"layer": "underwater",
"channel": "radar",
"shape": "capsule",
"radius": 450,
"uses_energy": true
}
]
}
},
"selection_icon": {
"diameter": 13.0
},
"spawn_layers": "WL_AnySurface",
"unit_name": "Radar",
"unit_types": [
"UNITTYPE_Custom58",
"UNITTYPE_Land",
"UNITTYPE_Structure",
"UNITTYPE_Basic",
"UNITTYPE_FabBuild",
"UNITTYPE_Recon",
"UNITTYPE_CombatFabAdvBuild",
"UNITTYPE_Radar"
]
}