missile_ship_ammo

{
    "armor_damage_map": {
        "AT_Orbital": 0.5
    },
    "audio_loop": "/SE/Movement/missile/missileship_fly_loop",
    "base_spec": "/pa/ammo/base_missiles/base_missile_tactical.json",
    "cruise_height": 60,
    "damage": 1000,
    "flight_type": "Staged",
    "influence_radius": 400,
    "initial_velocity": 80.0,
    "lifetime": 60,
    "max_velocity": 80.0,
    "splash_damage": 0,
    "splash_radius": 0,
    "stages": [
        {
            "ignores_gravity": true,
            "ignores_LOS": true,
            "stage_duration": 100,
            "stage_turn_rate": 0,
            "rotates_to_velocity": true
        },
        {
            "ignores_gravity": true,
            "ignores_LOS": true,
            "stage_duration": 0,
            "stage_turn_rate": 360,
            "stage_change_range": 30,
            "rotates_to_velocity": true
        },
        {
            "ignores_gravity": false,
            "ignores_LOS": false,
            "stage_duration": 5000,
            "stage_turn_rate": 540,
            "rotates_to_velocity": true
        }
    ],
    "turn_rate": 0
}