Laser Defense Tower (laser_defense) - /pa/units/land/laser_defense/laser_defense.json

Basic turret- Equipped with direct fire anti-land, and anti-ship defenses.
{
  "display_name": "!LOC:Laser Defense Tower",
  "description": "!LOC:Basic turret- Equipped with direct fire anti-land, and anti-ship defenses.",
  "TEMP_texelinfo": 10.2184,
  "area_build_separation": 18,
  "atrophy_cool_down": 15.0,
  "atrophy_rate": 7.5,
  "base_spec": "/pa/units/land/base_structure/base_structure.json",
  "build_metal_cost": 350,
  "command_caps": [
    "ORDER_Attack"
  ],
  "events": {
    "build_complete": {
      "audio_cue": "/SE/Build_Complete/structure_small"
    },
    "fired": {
      "audio_cue": "/SE/Weapons/structure/laser_defense_double_fire",
      "effect_spec": "/pa/effects/specs/default_muzzle_flash.pfx socket_rightMuzzle /pa/effects/specs/default_muzzle_flash.pfx socket_leftMuzzle"
    },
    "died": {
      "audio_cue": "/SE/Death/structure_small",
      "effect_scale": 0.6
    }
  },
  "guard_layer": "WL_AnySurface",
  "max_health": 1500,
  "mesh_bounds": [
    6,
    6,
    17.2
  ],
  "model": [
    {
      "layer": "WL_LandHorizontal",
      "filename": "/pa/units/land/laser_defense/laser_defense.papa",
      "animtree": "/pa/anim/anim_trees/defense_turret_anim_tree.json",
      "skirt_decal": "/pa/effects/specs/skirt_defense.json"
    },
    {
      "layer": "WL_WaterSurface",
      "filename": "/pa/units/sea/floating_laser/floating_laser.papa",
      "animtree": "/pa/anim/anim_trees/defense_turret_anim_tree.json"
    }
  ],
  "recon": {
    "observer": {
      "items": [
        {
          "layer": "surface_and_air",
          "channel": "sight",
          "shape": "capsule",
          "radius": 130
        },
        {
          "layer": "underwater",
          "channel": "sight",
          "shape": "capsule",
          "radius": 130
        }
      ]
    }
  },
  "selection_icon": {
    "diameter": 12.0
  },
  "spawn_layers": "WL_AnyHorizontalGroundOrWaterSurface",
  "tools": [
    {
      "spec_id": "/pa/units/land/laser_defense/laser_defense_tool_weapon.json",
      "aim_bone": "bone_pitch",
      "muzzle_bone": [
        "socket_rightMuzzle",
        "socket_leftMuzzle"
      ]
    }
  ],
  "unit_types": [
    "UNITTYPE_Structure",
    "UNITTYPE_Basic",
    "UNITTYPE_Land",
    "UNITTYPE_SurfaceDefense",
    "UNITTYPE_Defense",
    "UNITTYPE_FabBuild"
  ]
}