{
"display_name": "!LOC:Land Mine",
"description": "!LOC:Land Mine - Detonates when enemy units are in proximity.",
"TEMP_texelinfo": 2.37699,
"alt_area_build_pattern": [
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],
"alt_area_build_separation": 1.0,
"alt_area_build_type": "Sphere",
"alt_area_max_radius": 150.0,
"area_build_separation": 1.0,
"area_build_type": "Sphere",
"area_max_radius": 150.0,
"build_metal_cost": 20,
"events": {
"build_complete": {
"audio_cue": "/SE/Build_Complete/barrier"
},
"died": {
"audio_cue": "/SE/Death/barrier",
"effect_spec": "/pa/units/land/bot_bomb/bot_bomb_ammo_explosion.pfx"
}
},
"max_health": 5,
"mesh_bounds": [
4.0,
4.0,
1.0
],
"model": [
{
"layer": "WL_LandHorizontal",
"filename": "/pa/units/land/land_mine/land_mine.papa"
},
{
"layer": "WL_WaterSurface",
"filename": "/pa/units/sea/sea_mine/sea_mine.papa"
}
],
"physics": {
"type": "Structure",
"collision_layers": "WL_AnyHorizontalGroundOrWaterSurface",
"shape": "Box",
"radius": 1,
"allow_pushing": false,
"push_sideways": false,
"allow_underground": false,
"collide_with_types": [
"Projectile"
]
},
"recon": {
"observable": {
"layer": "mine"
},
"observer": {
"items": [
{
"layer": "surface_and_air",
"channel": "sight",
"shape": "sphere",
"radius": 2
},
{
"layer": "underwater",
"channel": "sight",
"shape": "sphere",
"radius": 2
}
]
}
},
"selection_icon": {
"diameter": 7.0
},
"spawn_layers": "WL_AnyHorizontalGroundOrWaterSurface",
"strategic_icon_priority": 3,
"tools": [
{
"spec_id": "/pa/units/land/land_mine/land_mine_tool_weapon.json",
"aim_bone": "bone_root",
"muzzle_bone": "bone_root"
}
],
"unit_name": "Land Mine",
"unit_types": [
"UNITTYPE_Structure",
"UNITTYPE_Land",
"UNITTYPE_Naval",
"UNITTYPE_Defense",
"UNITTYPE_CombatFabBuild",
"UNITTYPE_CombatFabAdvBuild"
],
"wreckage_health_frac": 0.0
}