Armour Foundry (l_vehicle_factory) - /pa/units/land/l_vehicle_factory/l_vehicle_factory.json

Basic Manufacturing - Builds basic tanks.
{
    "display_name": "!LOC:Armour Foundry",
    "description": "!LOC:Basic Manufacturing - Builds basic tanks.",
    "TEMP_texelinfo": 32.98346,
    "area_build_separation": 3,
    "atrophy_cool_down": 15,
    "atrophy_rate": 10,
    "audio": {
        "loops": {
            "build": {
                "cue": "/SE/Construction/Factory_contruction_loop_veh",
                "flag": "build_target_changed",
                "should_start_func": "has_build_target",
                "should_stop_func": "no_build_target"
            }
        }
    },
    "base_spec": "/pa/units/land/base_structure/base_structure.json",
    "build_metal_cost": 600,
    "buildable_types": "Custom1 & ( (Land & Mobile & Tank & Basic | Tank & Fabber & Basic & Mobile) & FactoryBuild )",
    "command_caps": [
        "ORDER_Move",
        "ORDER_Patrol",
        "ORDER_FactoryBuild",
        "ORDER_Reclaim",
        "ORDER_Repair",
        "ORDER_Attack",
        "ORDER_Assist",
        "ORDER_Use"
    ],
    "death": {
        "decals": [
            "/pa/effects/specs/scorch_c_01.json"
        ]
    },
    "factory_cooldown_time": 4,
    "fx_offsets": [
        {
            "bone": "socket_topMuzzle01",
            "filename": "/pa/effects/specs/legion_factory_spray_short.pfx",
            "offset": [
                0,
                0,
                0
            ],
            "orientation": [
                0,
                0,
                180
            ],
            "type": "build"
        },
        {
            "bone": "socket_topMuzzle02",
            "filename": "/pa/effects/specs/legion_factory_spray_short.pfx",
            "offset": [
                0,
                0,
                0
            ],
            "orientation": [
                0,
                0,
                180
            ],
            "type": "build"
        },
        {
            "bone": "socket_sideMuzzle01",
            "filename": "/pa/effects/specs/legion_factory_spray_short.pfx",
            "offset": [
                0,
                0,
                0
            ],
            "orientation": [
                0,
                0,
                0
            ],
            "type": "build"
        },
        {
            "bone": "socket_sideMuzzle02",
            "filename": "/pa/effects/specs/legion_factory_spray_short.pfx",
            "offset": [
                0,
                0,
                0
            ],
            "orientation": [
                0,
                0,
                0
            ],
            "type": "build"
        },
        {
            "bone": "stacks01",
            "filename": "/pa/effects/specs/factory_smoke.pfx",
            "type": "enabled"
        },
        {
            "bone": "stacks02",
            "filename": "/pa/effects/specs/factory_smoke.pfx",
            "type": "enabled"
        },
        {
            "bone": "stacks03",
            "filename": "/pa/effects/specs/factory_smoke.pfx",
            "type": "enabled"
        },
        {
            "bone": "bone_root",
            "filename": "/pa/units/land/l_vehicle_factory/energy_platform.pfx",
            "orientation": [
                90,
                0,
                0
            ],
            "type": "idle"
        }
    ],
    "headlights": [
        {
            "color": [
                1.5,
                1.52,
                1.6
            ],
            "debug": false,
            "far_distance": 30,
            "gobo": "/pa/effects/textures/gobo/spotlight_gobo.papa",
            "near_distance": 10,
            "near_height": 20,
            "near_width": 20,
            "offset": [
                0,
                0,
                20
            ],
            "orientation": [
                0,
                0,
                0
            ]
        }
    ],
    "lamps": [
        {
            "color": [
                0.1,
                1,
                0.1
            ],
            "intensity": 2,
            "offset": [
                5.47,
                -12.71,
                11
            ],
            "radius": 6
        },
        {
            "color": [
                0.1,
                1,
                0.1
            ],
            "intensity": 2,
            "offset": [
                -5.47,
                -12.71,
                11
            ],
            "radius": 6
        },
        {
            "color": [
                1,
                0,
                0
            ],
            "intensity": 2,
            "offset": [
                9.81,
                10.88,
                5.49
            ],
            "radius": 4
        }
    ],
    "max_health": 6000,
    "mesh_bounds": [
        32.48,
        26.72,
        15
    ],
    "model": {
        "animations": {
            "build_end": "/pa/units/land/l_vehicle_factory/l_vehicle_factory_end.papa",
            "build_loop": "/pa/units/land/l_vehicle_factory/l_vehicle_factory_build.papa",
            "build_start": "/pa/units/land/l_vehicle_factory/l_vehicle_factory_start.papa",
            "idle": "/pa/units/land/vehicle_factory/vehicle_factory_anim_build.papa"
        },
        "animtree": "/pa/anim/anim_trees/factory_anim_tree.json",
        "filename": "/pa/units/land/l_vehicle_factory/l_vehicle_factory.papa",
        "skirt_decal": "/pa/effects/specs/skirt_01.json"
    },
    "placement_size": [
        40,
        60
    ],
    "recon": {
        "observer": {
            "items": [
                {
                    "channel": "sight",
                    "layer": "surface_and_air",
                    "radius": 100,
                    "shape": "capsule"
                },
                {
                    "channel": "sight",
                    "layer": "underwater",
                    "radius": 100,
                    "shape": "capsule"
                }
            ]
        }
    },
    "rolloff_dirs": [
        [
            0,
            1,
            0
        ],
        [
            0,
            -1,
            0
        ]
    ],
    "selection_icon": {
        "diameter": -50
    },
    "tools": [
        {
            "aim_bone": "bone_platform",
            "muzzle_bone": "bone_platform",
            "spec_id": "/pa/units/land/l_vehicle_factory/l_vehicle_factory_build_arm.json"
        }
    ],
    "unit_types": [
        "UNITTYPE_Factory",
        "UNITTYPE_Custom1",
        "UNITTYPE_Construction",
        "UNITTYPE_Land",
        "UNITTYPE_Tank",
        "UNITTYPE_Structure",
        "UNITTYPE_Basic",
        "UNITTYPE_CmdBuild",
        "UNITTYPE_FabBuild",
        "UNITTYPE_FabAdvBuild",
        "UNITTYPE_Important"
    ],
    "wait_to_rolloff_time": 0
}