Havoc (l_tank_swarm) - /pa/units/land/l_tank_swarm/l_tank_swarm.json

Lightning Tank - Shoots timed electric mines. Intercepts missiles. Attacks land and sea targets.
{
    "display_name": "!LOC:Havoc",
    "description": "!LOC:Lightning Tank - Shoots timed electric mines. Intercepts missiles. Attacks land and sea targets.",
    "TEMP_texelinfo": 9.31488,
    "attachable": {
        "offsets": {
            "head": [
                0,
                0,
                3.1
            ],
            "root": [
                0,
                0,
                0
            ]
        }
    },
    "base_spec": "/pa/units/land/base_vehicle/base_vehicle.json",
    "build_metal_cost": 800,
    "command_caps": [
        "ORDER_Move",
        "ORDER_Attack",
        "ORDER_Patrol",
        "ORDER_Assist",
        "ORDER_Use"
    ],
    "events": {
        "died": {
            "effect_spec": "/pa/effects/specs/default_explosion_bot_t2.pfx"
        },
        "fired": {
            "audio_cue": "/SE/Weapons/bot/spark_fire",
            "effect_spec": "/pa/units/land/l_tank_swarm/l_tank_swarm_fire.pfx gun002 /pa/units/land/l_tank_swarm/l_tank_swarm_fire.pfx gun005"
        }
    },
    "fx_offsets": [
        {
            "bone": "gun002",
            "filename": "/pa/units/land/l_tank_swarm/l_tank_swarm_idle.pfx",
            "type": "idle"
        },
        {
            "bone": "gun005",
            "filename": "/pa/units/land/l_tank_swarm/l_tank_swarm_idle.pfx",
            "type": "idle"
        },
        {
            "bone": "bone_root",
            "filename": "/pa/units/land/l_tank_swarm/l_tank_swarm_idle_root.pfx",
            "type": "idle"
        }
    ],
    "guard_layer": "WL_AnySurface",
    "headlights": [
        {
            "bone": "bone_root",
            "color": [
                0.75,
                1,
                1
            ],
            "far_distance": 20,
            "gobo": "/pa/effects/textures/gobo/spotlight_gobo.papa",
            "intensity": 1.4,
            "near_distance": 1,
            "near_height": 1.5,
            "near_width": 1.5,
            "offset": [
                0,
                0,
                0
            ],
            "orientation": [
                0,
                0,
                0
            ]
        }
    ],
    "max_health": 450,
    "mesh_bounds": [
        7,
        7.5,
        3.8
    ],
    "model": {
        "animtree": "/pa/anim/anim_trees/bindpose_anim_tree.json",
        "arrows": 5,
        "filename": "/pa/units/land/l_tank_swarm/l_tank_swarm.papa"
    },
    "navigation": {
        "acceleration": 100,
        "brake": 100,
        "move_speed": 15,
        "turn_speed": 90
    },
    "nearby_target_tick_update_interval": 15,
    "physics": {
        "radius": 6
    },
    "recon": {
        "observer": {
            "items": [
                {
                    "channel": "sight",
                    "layer": "surface_and_air",
                    "radius": 100,
                    "shape": "capsule"
                }
            ]
        }
    },
    "scrolling_uv": {
        "scroll_rate": 0.5,
        "uv_split": 0.9
    },
    "selection_icon": {
        "diameter": -14.0
    },
    "tools": [
        {
            "aim_bone": "bone_root",
            "muzzle_bone": [
                "gun001",
                "gun004",
                "gun002",
                "gun005",
                "gun003",
                "gun006"
            ],
            "record_index": 0,
            "spec_id": "/pa/units/land/l_tank_swarm/l_tank_swarm_tool_weapon.json"
        },
        {
            "aim_bone": "bone_root",
            "muzzle_bone": [
                "gun001",
                "gun004",
                "gun002",
                "gun005",
                "gun003",
                "gun006"
            ],
            "record_index": 1,
            "spec_id": "/pa/units/land/bot_sniper/bot_sniper_beam_tool_weapon.json"
        }
    ],
    "transportable": {
        "size": 1
    },
    "unit_types": [
        "UNITTYPE_Tank",
        "UNITTYPE_Mobile",
        "UNITTYPE_Offense",
        "UNITTYPE_Land",
        "UNITTYPE_Advanced",
        "UNITTYPE_FactoryBuild",
        "UNITTYPE_TacticalDefense",
        "UNITTYPE_Custom1"
    ]
}