{
"display_name": "!LOC:Scorpion",
"description": "!LOC:Assault Tank - Heavily armored. Splash damage. Attacks land, sea and seabed targets.",
"TEMP_texelinfo": 19.398,
"attachable": {
"offsets": {
"head": [
0,
0,
3.4
],
"root": [
0,
0,
0
]
}
},
"audio": {
"loops": {
"move": {
"cue": "/SE/Movement/veh/tank_leveler_loop_T2",
"flag": "vel_changed",
"should_start_func": "is_moving",
"should_stop_func": "is_not_moving"
}
},
"selection_response": {
"cue": "/SE/Selection/veh/tank_leveler_T2"
}
},
"base_spec": "/pa/units/land/base_vehicle/base_vehicle.json",
"build_metal_cost": 900,
"events": {
"died": {
"effect_scale": 1.6
},
"fired": {
"audio_cue": "/SE/Weapons/veh/tank_T2_leveler",
"effect_spec": "/pa/units/land/l_tank_laser_adv/muzzle_flash.pfx socket_muzzle"
}
},
"fx_offsets": [
{
"bone": "socket_muzzle",
"filename": "/pa/units/land/l_tank_laser_adv/muzzle_ball.pfx",
"offset": [
0,
0,
0
],
"orientation": [
0,
0,
0
],
"type": "idle"
}
],
"guard_layer": "WL_AnySurface",
"max_health": 1650,
"mesh_bounds": [
6.8,
7.5,
3.6
],
"model": {
"animtree": "/pa/anim/anim_trees/one_turret_mobile_anim_tree.json",
"arrows": 5,
"filename": "/pa/units/land/l_tank_laser_adv/l_tank_laser_adv.papa"
},
"navigation": {
"acceleration": 100,
"brake": 100,
"move_speed": 8,
"turn_speed": 55
},
"physics": {
"radius": 5
},
"recon": {
"observer": {
"items": [
{
"channel": "sight",
"layer": "surface_and_air",
"radius": 100,
"shape": "capsule"
}
]
}
},
"selection_icon": {
"diameter": -15
},
"tools": [
{
"aim_bone": "bone_turret",
"muzzle_bone": "socket_muzzle",
"projectiles_per_fire": 1,
"spec_id": "/pa/units/land/l_tank_laser_adv/l_tank_laser_adv_tool_weapon.json"
}
],
"transportable": {
"size": 1
},
"unit_types": [
"UNITTYPE_Tank",
"UNITTYPE_Mobile",
"UNITTYPE_Offense",
"UNITTYPE_Land",
"UNITTYPE_Advanced",
"UNITTYPE_CannonBuildable",
"UNITTYPE_FactoryBuild",
"UNITTYPE_Custom1"
]
}