l_shield_gen_ammo
{ "base_spec": "/pa/ammo/base_beam/base_beam.json", "collision_check": "target", "collision_response": "destroy", "damage": 0, "fx_beam_spec": "/pa/effects/specs/none.pfx", "fx_collision_spec": "/pa/units/land/bot_sniper/bot_sniper_beam_hit.pfx", "splash_damage": 0, "splash_radius": 0 }