l_sea_tank_ram_ammo
{ "base_spec": "/pa/ammo/base_beam/base_beam.json", "collision_check": "enemies", "damage": 200, "full_damage_splash_radius": 10, "fx_beam_spec": "/pa/effects/specs/none.pfx", "fx_collision_spec": "/pa/effects/specs/none.pfx", "splash_damage": 200, "splash_damages_allies": true, "splash_radius": 10 }