Hammerhead (l_sea_tank) - /pa/units/sea/l_sea_tank/l_sea_tank.json

Trireme - Rams enemy ships. Fast. Heavily armored. Attacks land, sea, seabed and undersea targets.
{
    "display_name": "!LOC:Hammerhead",
    "description": "!LOC:Trireme - Rams enemy ships. Fast. Heavily armored. Attacks land, sea, seabed and undersea targets.",
    "TEMP_texelinfo": 24.7645,
    "audio": {
        "loops": {
            "move": {
                "cue": "/SE/Movement/sea/nuclear_sub_loop",
                "flag": "vel_changed",
                "should_start_func": "is_moving",
                "should_stop_func": "is_not_moving"
            }
        }
    },
    "base_spec": "/pa/units/sea/base_ship/base_ship.json",
    "build_metal_cost": 4000,
    "events": {
        "died": {
            "audio_cue": "/SE/Death/Sea_sub",
            "effect_scale": 1.5,
            "effect_spec": "/pa/effects/specs/default_building_explosion.pfx"
        },
        "fired0": {
            "audio_cue": "/SE/Weapons/sea/destroyer_fire",
            "effect_scale": 2.0,
            "effect_spec": "/pa/units/sea/l_sea_tank/muzzle_flash.pfx socket_muzzle001 /pa/units/sea/l_sea_tank/muzzle_flash.pfx socket_muzzle002 /pa/units/sea/l_sea_tank/muzzle_flash.pfx socket_muzzle003 /pa/units/sea/l_sea_tank/muzzle_flash.pfx socket_muzzle004"
        },
        "fired1": {
            "audio_cue": "/SE/Weapons/sea/destroyer_fire",
            "effect_scale": 2.0,
            "effect_spec": "/pa/units/sea/l_sea_tank/muzzle_flash.pfx socket_muzzle005 /pa/units/sea/l_sea_tank/muzzle_flash.pfx socket_muzzle006 /pa/units/sea/l_sea_tank/muzzle_flash.pfx socket_muzzle007 /pa/units/sea/l_sea_tank/muzzle_flash.pfx socket_muzzle008"
        },
        "fired2": {
            "audio_cue": "/SE/Weapons/sea/torpedo_fire",
            "effect_scale": 1.0
        },
        "fired3": {
            "audio_cue": "/SE/Impacts/shell_artillery",
            "effect_scale": 3.0,
            "effect_spec": "/pa/units/sea/l_sea_tank/ram_hit.pfx bone_rammer"
        }
    },
    "fx_offsets": [
        {
            "filename": "/pa/units/sea/battleship/battleship_wake.pfx",
            "type": "moving_forward"
        }
    ],
    "max_health": 14000,
    "mesh_bounds": [
        15.396,
        35.345,
        15
    ],
    "model": {
        "animations": {
            "idle": "/pa/units/sea/l_sea_tank/l_sea_tank_idle.papa"
        },
        "animtree": "/pa/anim/anim_trees/l_sea_tank_anim_tree.json",
        "filename": "/pa/units/sea/l_sea_tank/l_sea_tank.papa"
    },
    "navigation": {
        "acceleration": 30,
        "brake": 80,
        "move_speed": 20,
        "turn_speed": 65
    },
    "physics": {
        "radius": 11
    },
    "recon": {
        "observer": {
            "items": [
                {
                    "channel": "sight",
                    "layer": "surface_and_air",
                    "radius": 200,
                    "shape": "capsule"
                },
                {
                    "channel": "sight",
                    "layer": "underwater",
                    "radius": 200,
                    "shape": "capsule"
                }
            ]
        }
    },
    "selection_icon": {
        "diameter": -44
    },
    "tools": [
        {
            "aim_bone": "bone_pitchLeft",
            "fire_event": "fired0",
            "muzzle_bone": [
                "socket_muzzle001",
                "socket_muzzle002",
                "socket_muzzle003",
                "socket_muzzle004"
            ],
            "projectiles_per_fire": 4,
            "record_index": 0,
            "spec_id": "/pa/units/sea/l_sea_tank/l_sea_tank_tool_weapon.json"
        },
        {
            "aim_bone": "bone_pitchRight",
            "fire_event": "fired1",
            "muzzle_bone": [
                "socket_muzzle005",
                "socket_muzzle006",
                "socket_muzzle007",
                "socket_muzzle008"
            ],
            "projectiles_per_fire": 4,
            "record_index": 1,
            "spec_id": "/pa/units/sea/l_sea_tank/l_sea_tank_tool_weapon.json"
        },
        {
            "aim_bone": "bone_torpedoTurret",
            "fire_event": "fired2",
            "muzzle_bone": "bone_torpedoMuzzle",
            "record_index": 2,
            "spec_id": "/pa/units/sea/l_sea_tank/l_sea_tank_torpedo_tool_weapon.json"
        },
        {
            "aim_bone": "bone_rammer",
            "fire_event": "fired3",
            "muzzle_bone": "bone_rammer",
            "primary_weapon": true,
            "record_index": 3,
            "spec_id": "/pa/units/sea/l_sea_tank/l_sea_tank_ram_tool_weapon.json"
        }
    ],
    "unit_types": [
        "UNITTYPE_Naval",
        "UNITTYPE_Mobile",
        "UNITTYPE_Offense",
        "UNITTYPE_Advanced",
        "UNITTYPE_Heavy",
        "UNITTYPE_FactoryBuild",
        "UNITTYPE_Custom1"
    ]
}