Catfish (l_sea_scout) - /pa/units/sea/l_sea_scout/l_sea_scout.json

Corvette - Fast. Cheap. Attacks land, sea, seabed and undersea targets.
{
    "display_name": "!LOC:Catfish",
    "description": "!LOC:Corvette - Fast. Cheap. Attacks land, sea, seabed and undersea targets.",
    "TEMP_texelinfo": 4.24257,
    "audio": {
        "loops": {
            "move": {
                "cue": "/SE/Movement/sea/sea_scout_ship_loop",
                "flag": "vel_changed",
                "should_start_func": "is_moving",
                "should_stop_func": "is_not_moving"
            }
        }
    },
    "base_spec": "/pa/units/sea/base_ship/base_ship.json",
    "build_metal_cost": 200,
    "events": {
        "died": {
            "effect_scale": 1.25,
            "effect_spec": "/pa/effects/specs/default_explosion.pfx"
        },
        "fired0": {
            "audio_cue": "/SE/Weapons/bot/sniper_fire",
            "effect_spec": "/pa/effects/specs/tank_muzzle_flash.pfx"
        },
        "fired1": {
            "audio_cue": "/SE/Weapons/sea/attack_sub_fire"
        }
    },
    "fx_offsets": [
        {
            "filename": "/pa/units/sea/sea_scout/sea_scout_thrust.pfx",
            "offset": [
                0,
                4,
                0.55
            ],
            "type": "moving_forward"
        }
    ],
    "guard_layer": "WL_AnySurface",
    "max_health": 255,
    "mesh_bounds": [
        4.401,
        12.124,
        4.762
    ],
    "model": {
        "animtree": "/pa/anim/anim_trees/one_turret_mobile_anim_tree.json",
        "filename": "/pa/units/sea/l_sea_scout/l_sea_scout.papa"
    },
    "navigation": {
        "acceleration": 40,
        "brake": -1,
        "move_speed": 18,
        "turn_accel": 150,
        "turn_in_place": false,
        "turn_speed": 150
    },
    "recon": {
        "observer": {
            "items": [
                {
                    "channel": "sight",
                    "layer": "surface_and_air",
                    "radius": 150,
                    "shape": "capsule"
                },
                {
                    "channel": "sight",
                    "layer": "underwater",
                    "radius": 150,
                    "shape": "capsule"
                },
                {
                    "channel": "radar",
                    "layer": "underwater",
                    "radius": 250,
                    "shape": "capsule"
                }
            ]
        }
    },
    "selection_icon": {
        "diameter": -18
    },
    "tools": [
        {
            "aim_bone": "bone_turret",
            "fire_event": "fired0",
            "muzzle_bone": "socket_muzzle",
            "record_index": 0,
            "spec_id": "/pa/units/sea/l_sea_scout/l_sea_scout_tool_weapon.json"
        },
        {
            "aim_bone": "bone_root",
            "fire_event": "fired1",
            "muzzle_bone": "bone_root",
            "primary_weapon": true,
            "record_index": 1,
            "spec_id": "/pa/units/sea/l_sea_scout/l_sea_scout_torpedo_tool_weapon.json"
        }
    ],
    "unit_types": [
        "UNITTYPE_Naval",
        "UNITTYPE_Mobile",
        "UNITTYPE_Offense",
        "UNITTYPE_Basic",
        "UNITTYPE_FactoryBuild",
        "UNITTYPE_Custom1"
    ]
}