{
"display_name": "!LOC:Liberator",
"description": "!LOC:Light Turret - Perimeter defense turret- Can see far away. Attacks surface targets.",
"TEMP_texelinfo": 15.2314,
"area_build_separation": 100,
"atrophy_cool_down": 15,
"atrophy_rate": 3.33,
"base_spec": "/pa/units/land/base_structure/base_structure.json",
"build_metal_cost": 75,
"command_caps": [
"ORDER_Attack"
],
"events": {
"build_complete": {
"audio_cue": "/SE/Build_Complete/structure_small"
},
"died": {
"audio_cue": "/SE/Death/structure_small",
"effect_scale": 0.35
},
"fired": {
"audio_cue": "/SE/Weapons/structure/laser_defense_single_fire",
"effect_spec": "/pa/units/land/l_t1_turret_basic/muzzle_flash.pfx socket_muzzle01 /pa/units/land/l_t1_turret_basic/muzzle_flash.pfx socket_muzzle02"
},
"selection_response": {
"cue": "/SE/Selection/orbital/radar"
}
},
"guard_layer": "WL_AnyHorizontalGroundOrWaterSurface",
"max_health": 150,
"mesh_bounds": [
3,
3,
5
],
"model": [
{
"animtree": "/pa/anim/anim_trees/l_scout_turret_anim.json",
"filename": "/pa/units/land/l_scout_turret/l_scout_turret.papa",
"layer": "WL_LandHorizontal",
"skirt_decal": "/pa/effects/specs/skirt_defense.json"
},
{
"animtree": "/pa/anim/anim_trees/l_scout_turret_anim.json",
"filename": "/pa/units/land/l_scout_turret/l_scout_turret.papa",
"layer": "WL_WaterSurface"
}
],
"recon": {
"observer": {
"items": [
{
"channel": "sight",
"layer": "surface_and_air",
"radius": 230,
"shape": "capsule",
"uses_energy": true
},
{
"channel": "sight",
"layer": "underwater",
"radius": 230,
"shape": "capsule",
"uses_energy": true
}
]
}
},
"selection_icon": {
"diameter": -19
},
"si_name": "l_scout_turret",
"spawn_layers": "WL_AnyHorizontalGroundOrWaterSurface",
"tools": [
{
"aim_bone": "bone_pitch",
"muzzle_bone": [
"socket_muzzle01",
"socket_muzzle02"
],
"projectiles_per_fire": 2,
"spec_id": "/pa/units/land/l_scout_turret/l_scout_turret_tool_weapon.json"
}
],
"unit_types": [
"UNITTYPE_Structure",
"UNITTYPE_Land",
"UNITTYPE_Defense",
"UNITTYPE_CombatFabBuild",
"UNITTYPE_Custom1"
]
}