Investigator Radar (l_scout_bot_radar_mode) - /pa/units/land/l_scout_bot/l_scout_bot_radar_mode.json

Radar - Immobile. Use alt fire to change into a fast-moving mine detector.
{
  "display_name": "!LOC:Investigator Radar",
  "description": "!LOC:Radar - Immobile. Use alt fire to change into a fast-moving mine detector.",
  "TEMP_texelinfo": 4.07719,
  "attachable": {
    "offsets": {
      "head": [
        0,
        0,
        3.5
      ],
      "root": [
        0,
        0,
        0
      ]
    }
  },
  "audio": {
    "loops": {
      "move": {
        "cue": "/SE/Movement/bot/assault_loop",
        "flag": "vel_changed",
        "should_start_func": "is_moving",
        "should_stop_func": "is_not_moving"
      }
    },
    "selection_response": {
      "cue": "/SE/Selection/structure/radar"
    }
  },
  "base_spec": "/pa/units/land/base_structure/base_structure.json",
  "build_metal_cost": 150,
  "command_caps": [
    "ORDER_FireSecondaryWeapon"
  ],
  "consumption": {
    "energy": 100
  },
  "death": {
    "decals": []
  },
  "energy_efficiency_requirement": 0.9,
  "events": {
    "build_complete": {
      "audio_cue": "/SE/Build_Complete/radar"
    },
    "destroyed": null,
    "died": {
      "audio_cue": "/SE/Death/Bot",
      "effect_scale": 1.0,
      "effect_spec": "/pa/effects/specs/default_explosion_bot.pfx"
    },
    "fired": null
  },
  "fx_offsets": [
    {
      "bone": "bone_radar_small",
      "filename": "/pa/units/land/l_scout_bot/l_scout_bot_radar_on.pfx",
      "type": "energy"
    }
  ],
  "guard_layer": "WL_AnySurface",
  "headlights": [
    {
      "gobo": "/pa/effects/textures/gobo/spotlight_gobo.papa",
      "offset": [
        0.0,
        -0.8,
        1.3
      ],
      "orientation": [
        0.0,
        75.0,
        0.0
      ],
      "near_width": 2.0,
      "near_height": 2.0,
      "near_distance": 1.0,
      "far_distance": 90.0,
      "color": [
        1.0,
        1.0,
        1.0
      ],
      "intensity": 9.0,
      "bone": "bone_head",
      "shadow_resolution": 32
    }
  ],
  "lamps": [
    {
      "color": [
        1,
        1,
        1
      ],
      "intensity": 2,
      "offset": [
        0,
        3.68,
        5.53
      ],
      "radius": 3
    }
  ],
  "max_health": 60,
  "mesh_bounds": [
    2,
    2,
    4
  ],
  "model": {
    "animations": {
      "idle": "/pa/units/land/l_scout_bot/radar_mode/l_scout_bot_radar_mode_anim_idle.papa"
    },
    "animtree": "/pa/anim/anim_trees/constant_idle_anim_tree.json",
    "filename": "/pa/units/land/l_scout_bot/radar_mode/l_scout_bot_radar_mode.papa",
    "walk_speed": 2.75
  },
  "physics": {
    "allow_pushing": false,
    "allow_underground": false,
    "collide_with_types": [
      "Projectile"
    ],
    "collision_layers": "WL_LandHorizontal",
    "push_sideways": false,
    "radius": 0,
    "shape": "Box",
    "type": "Structure"
  },
  "recon": {
    "observable": {
      "ignore_sight": true,
      "layer": "surface_and_air",
      "show_ghost": false
    },
    "observer": {
      "items": [
        {
          "channel": "sight",
          "layer": "surface_and_air",
          "radius": 0,
          "shape": "capsule",
          "uses_energy": true
        },
        {
          "channel": "radar",
          "layer": "surface_and_air",
          "radius": 300,
          "shape": "capsule",
          "uses_energy": true
        },
        {
          "channel": "sight",
          "layer": "underwater",
          "radius": 0,
          "shape": "capsule",
          "uses_energy": true
        },
        {
          "channel": "radar",
          "layer": "underwater",
          "radius": 300,
          "shape": "capsule",
          "uses_energy": true
        }
      ]
    }
  },
  "selection_icon": {
    "diameter": -8
  },
  "spawn_layers": "WL_LandHorizontal",
  "tools": [
    {
      "aim_bone": "bone_root",
      "primary_weapon": false,
      "secondary_weapon": true,
      "spec_id": "/pa/units/land/l_scout_bot/l_scout_bot_radar_mode_tool_weapon.json"
    }
  ],
  "transportable": {
    "size": 1
  },
  "unit_types": [
    "UNITTYPE_NoBuild",
    "UNITTYPE_Land",
    "UNITTYPE_Structure",
    "UNITTYPE_Basic",
    "UNITTYPE_Recon",
    "UNITTYPE_Custom1"
  ],
  "wreckage_health_frac": 0.0
}