Necromancer (l_necromancer) - /pa/units/land/l_necromancer/l_necromancer.json

Siege Walker - Spawns Purgers. Can attack land targets only.
{
    "display_name": "!LOC:Necromancer",
    "description": "!LOC:Siege Walker - Spawns Purgers. Can attack land targets only.",
    "TEMP_texelinfo": 10,
    "attachable": {
        "offsets": {
            "head": [
                0,
                0,
                4
            ],
            "root": [
                0,
                0,
                0
            ]
        }
    },
    "audio": {
        "loops": {
            "move": {
                "cue": "/SE/Movement/bot/grenadier_loop",
                "flag": "vel_changed",
                "should_start_func": "is_moving",
                "should_stop_func": "is_not_moving"
            }
        },
        "selection_response": {
            "cue": "/SE/Selection/bot/grenadier"
        }
    },
    "base_spec": "/pa/units/land/base_bot/base_bot.json",
    "build_metal_cost": 1400,
    "command_caps": [
        "ORDER_Move",
        "ORDER_Patrol",
        "ORDER_Attack",
        "ORDER_Assist",
        "ORDER_Use",
        "ORDER_FireSecondaryWeapon"
    ],
    "events": {
        "died": {},
        "fired": {
            "audio_cue": "/SE/Weapons/bot/grenadier_fire",
            "effect_spec": "/pa/effects/specs/default_small_muzzle_flash.pfx right_muzzle01 /pa/effects/specs/default_small_muzzle_flash.pfx left_muzzle01 /pa/effects/specs/default_small_muzzle_flash.pfx right_muzzle02 /pa/effects/specs/default_small_muzzle_flash.pfx left_muzzle02 /pa/effects/specs/default_small_muzzle_flash.pfx right_muzzle03 /pa/effects/specs/default_small_muzzle_flash.pfx left_muzzle03 /pa/units/land/l_riot_bot/bullet_shells.pfx bone_pivot /pa/units/land/l_riot_bot/bullet_shells_left.pfx bone_pivot"
        }
    },
    "guard_layer": "WL_AnySurface",
    "max_health": 250,
    "mesh_bounds": [
        8.05,
        6.214,
        9.995
    ],
    "model": {
        "animations": {
            "death01": "/pa/units/land/bot_grenadier/bot_grenadier_anim_death.papa",
            "idle": "/pa/units/land/l_necromancer/l_necromancer_idle.papa",
            "walk": "/pa/units/land/l_necromancer/l_necromancer_walk.papa"
        },
        "animtree": "/pa/anim/anim_trees/l_necromancer_anim_tree.json",
        "filename": "/pa/units/land/l_necromancer/l_necromancer.papa",
        "walk_speed": 3
    },
    "navigation": {
        "acceleration": 80,
        "brake": -1,
        "group_preference": "back",
        "move_speed": 10,
        "turn_speed": 240,
        "type": "amphibious"
    },
    "physics": {
        "radius": 2
    },
    "recon": {
        "observer": {
            "items": [
                {
                    "channel": "sight",
                    "layer": "surface_and_air",
                    "radius": 100,
                    "shape": "capsule"
                },
                {
                    "channel": "sight",
                    "layer": "underwater",
                    "radius": 100,
                    "shape": "capsule"
                }
            ]
        }
    },
    "selection_icon": {
        "diameter": -15
    },
    "tools": [
        {
            "aim_bone": "bone_root",
            "muzzle_bone": [
                "drop001",
                "drop005",
                "drop007",
                "drop004",
                "drop002",
                "drop006",
                "drop003"
            ],
            "projectiles_per_fire": 7,
            "spec_id": "/pa/units/land/l_necromancer/l_necromancer_tool_weapon.json"
        }
    ],
    "unit_types": [
        "UNITTYPE_Bot",
        "UNITTYPE_Mobile",
        "UNITTYPE_Offense",
        "UNITTYPE_Artillery",
        "UNITTYPE_Land",
        "UNITTYPE_Advanced",
        "UNITTYPE_FactoryBuild",
        "UNITTYPE_Custom1",
        "UNITTYPE_Amphibious"
    ]
}