l_missile_ship_rocket_ammo

{
    "audio_loop": "/SE/Movement/missile/catapult_missile_fly_loop",
    "base_spec": "/pa/ammo/base_missiles/base_missile_tactical.json",
    "cruise_height": 60,
    "events": {
        "died": {
            "audio_cue": "/SE/Impacts/missile_catapult",
            "effect_spec": "/pa/effects/specs/default_proj_area_explosion.pfx"
        }
    },
    "flight_type": "Staged",
    "fx_trail": {
        "offset": [
            0.0,
            4.6,
            0.0
        ]
    },
    "influence_radius": 400,
    "initial_velocity": 80.0,
    "lifetime": 15,
    "max_velocity": 80.0,
    "physics": {
        "add_to_spatial_db": true
    },
    "splash_damage": 0,
    "splash_radius": 0,
    "stages": [
        {
            "ignores_LOS": true,
            "ignores_gravity": true,
            "rotates_to_velocity": true,
            "stage_duration": 200,
            "stage_turn_rate": 720
        },
        {
            "ignores_LOS": true,
            "ignores_gravity": true,
            "rotates_to_velocity": true,
            "stage_change_range": 50,
            "stage_duration": 0,
            "stage_turn_rate": 120
        },
        {
            "ignores_LOS": false,
            "ignores_gravity": false,
            "rotates_to_velocity": true,
            "stage_duration": 5000,
            "stage_turn_rate": 720
        }
    ],
    "turn_rate": 0
}