Spoiler (l_land_mine) - /pa/units/land/l_land_mine/l_land_mine.json

Land Mine - Sprays shrapnel then explodes after four seconds. Can be detonated manually using alt fire. Invisible to most units.
{
    "display_name": "!LOC:Spoiler",
    "description": "!LOC:Land Mine - Sprays shrapnel then explodes after four seconds. Can be detonated manually using alt fire. Invisible to most units.",
    "TEMP_texelinfo": 14.1685,
    "area_build_pattern": [
        [
            0,
            0,
            0,
            0,
            0,
            0,
            0,
            0,
            0,
            0,
            0,
            0,
            0,
            0,
            0,
            0,
            0,
            0,
            0,
            0,
            0,
            0,
            0,
            0,
            0,
            0,
            0,
            1,
            1,
            1,
            0,
            0,
            0,
            0,
            0,
            0,
            0,
            0,
            0,
            0,
            0,
            0,
            0,
            0,
            0,
            0,
            0,
            0,
            0,
            0,
            0,
            0,
            0,
            0,
            0,
            0,
            0
        ]
    ],
    "area_build_separation": 1,
    "area_build_type": "Sphere",
    "build_metal_cost": 20,
    "command_caps": [
        "ORDER_Attack"
    ],
    "events": {
        "build_complete": {
            "audio_cue": "/SE/Build_Complete/barrier"
        },
        "died": {
            "audio_cue": "/SE/Death/barrier",
            "effect_spec": "/pa/effects/specs/none.pfx"
        }
    },
    "guard_layer": "WL_AnySurface",
    "guard_radius": 10,
    "max_health": 5,
    "mesh_bounds": [
        4,
        4,
        1
    ],
    "model": [
        {
            "filename": "/pa/units/land/l_land_mine/l_land_mine.papa",
            "layer": "WL_LandHorizontal"
        }
    ],
    "nearby_target_tick_update_interval": 30,
    "physics": {
        "allow_pushing": false,
        "allow_underground": false,
        "collide_with_types": [
            "Projectile"
        ],
        "push_sideways": false,
        "radius": 1,
        "shape": "Box",
        "type": "Structure"
    },
    "recon": {
        "observable": {
            "layer": "mine"
        },
        "observer": {
            "items": [
                {
                    "channel": "radar",
                    "layer": "surface_and_air",
                    "radius": 5,
                    "shape": "sphere"
                },
                {
                    "layer": "surface_and_air",
                    "channel": "sight",
                    "shape": "sphere",
                    "radius": 2
                }
            ]
        }
    },
    "selection_icon": {
        "diameter": -7
    },
    "spawn_layers": "WL_LandHorizontal",
    "strategic_icon_priority": 3,
    "tools": [
        {
            "aim_bone": "bone_root",
            "spec_id": "/pa/units/land/l_land_mine/l_land_mine_trigger_tool_weapon.json"
        }
    ],
    "unit_types": [
        "UNITTYPE_Structure",
        "UNITTYPE_Land",
        "UNITTYPE_Defense",
        "UNITTYPE_CombatFabBuild",
        "UNITTYPE_Custom1"
    ],
    "wreckage_health_frac": 0.0
}