Corsair (l_hover_tank) - /pa/units/land/l_hover_tank/l_hover_tank.json

Hover Artillery - Can cross water and lava. Attacks land, sea and seabed targets.
{
    "display_name": "!LOC:Corsair",
    "description": "!LOC:Hover Artillery - Can cross water and lava. Attacks land, sea and seabed targets.",
    "TEMP_texelinfo": 20.4238,
    "armor_type": "AT_Hover",
    "attachable": {
        "offsets": {
            "head": [
                0,
                0,
                2.7
            ],
            "root": [
                0,
                0,
                0
            ]
        }
    },
    "audio": {
        "loops": {
            "move": {
                "cue": "/SE/Movement/veh/tank_hover_loop",
                "flag": "vel_changed",
                "should_start_func": "is_moving",
                "should_stop_func": "is_not_moving"
            }
        },
        "selection_response": {
            "cue": "/SE/Selection/veh/tank_hover"
        }
    },
    "base_spec": "/pa/units/land/base_vehicle/base_vehicle.json",
    "build_metal_cost": 300,
    "events": {
        "died": {
            "effect_scale": 1.4
        },
        "fired": {
            "audio_cue": "/SE/Weapons/veh/tank_T2_sheller"
        }
    },
    "fx_offsets": [
        {
            "bone": "bone_root",
            "filename": "/pa/effects/specs/hover_idle_01.pfx",
            "offset": [
                -2.86,
                -1.9,
                0.96
            ],
            "orientation": [
                0,
                0,
                -202.5
            ],
            "type": "idle"
        },
        {
            "bone": "bone_root",
            "filename": "/pa/effects/specs/hover_idle_01.pfx",
            "offset": [
                2.86,
                -1.9,
                0.96
            ],
            "orientation": [
                0,
                0,
                22.5
            ],
            "type": "idle"
        },
        {
            "bone": "bone_root",
            "filename": "/pa/effects/specs/hover_idle_01.pfx",
            "offset": [
                2.13,
                2.14,
                2.22
            ],
            "orientation": [
                0,
                0,
                -15
            ],
            "type": "idle"
        },
        {
            "bone": "bone_root",
            "filename": "/pa/effects/specs/hover_idle_01.pfx",
            "offset": [
                -2.13,
                2.14,
                2.22
            ],
            "orientation": [
                0,
                0,
                195
            ],
            "type": "idle"
        }
    ],
    "guard_layer": "WL_AnySurface",
    "headlights": [
        {
            "color": [
                0.9,
                0.92,
                1.0
            ],
            "far_distance": 20.0,
            "gobo": "/pa/effects/textures/gobo/spotlight_gobo.papa",
            "intensity": 1.4,
            "near_distance": 1.2,
            "near_height": 2.0,
            "near_width": 2.0,
            "offset": [
                1.8,
                -2,
                1.0
            ],
            "orientation": [
                0.0,
                65.0,
                0.0
            ]
        },
        {
            "color": [
                0.9,
                0.92,
                1.0
            ],
            "far_distance": 20.0,
            "gobo": "/pa/effects/textures/gobo/spotlight_gobo.papa",
            "intensity": 1.4,
            "near_distance": 1.2,
            "near_height": 2.0,
            "near_width": 2.0,
            "offset": [
                -1.8,
                -2,
                1.0
            ],
            "orientation": [
                0.0,
                65.0,
                0.0
            ]
        }
    ],
    "influence_radius": 400,
    "max_health": 175,
    "mesh_bounds": [
        6.468,
        8,
        5.711
    ],
    "model": {
        "animations": {
            "hover": "/pa/units/land/tank_hover/tank_hover_anim_hover.papa"
        },
        "animtree": "/pa/anim/anim_trees/l_hover_tank_anim_tree.json",
        "filename": "/pa/units/land/l_hover_tank/l_hover_tank.papa"
    },
    "navigation": {
        "acceleration": 50,
        "brake": 50,
        "group_preference": "back",
        "move_speed": 10,
        "turn_speed": 50,
        "type": "hover"
    },
    "nearby_target_tick_update_interval": 15,
    "physics": {
        "air_friction": 0.5,
        "radius": 6
    },
    "recon": {
        "observer": {
            "items": [
                {
                    "channel": "sight",
                    "layer": "surface_and_air",
                    "radius": 115,
                    "shape": "capsule"
                }
            ]
        }
    },
    "selection_icon": {
        "diameter": -12.0
    },
    "tools": [
        {
            "aim_bone": "bone_turret",
            "muzzle_bone": [
                "socket_muzzleLeft",
                "socket_muzzleRight"
            ],
            "projectiles_per_fire": 2,
            "spec_id": "/pa/units/land/l_hover_tank/l_hover_tank_tool_weapon.json"
        }
    ],
    "transportable": {
        "size": 1
    },
    "unit_types": [
        "UNITTYPE_Tank",
        "UNITTYPE_Mobile",
        "UNITTYPE_Offense",
        "UNITTYPE_Land",
        "UNITTYPE_Hover",
        "UNITTYPE_Artillery",
        "UNITTYPE_Basic",
        "UNITTYPE_CannonBuildable",
        "UNITTYPE_FactoryBuild",
        "UNITTYPE_Custom1"
    ]
}