Lockheed (l_gunship) - /pa/units/air/l_gunship/l_gunship.json

Gunship - Heavily armored. Attacks land, sea and seabed targets.
{
    "display_name": "!LOC:Lockheed",
    "description": "!LOC:Gunship - Heavily armored. Attacks land, sea and seabed targets.",
    "audio": {
        "loops": {
            "move": {
                "cue": "/SE/Movement/air/air_gunship_loop",
                "flag": "vel_changed",
                "should_start_func": "is_moving_laterally",
                "should_stop_func": "is_not_moving"
            }
        },
        "selection_response": {
            "cue": "/SE/Selection/air/gunship"
        }
    },
    "base_spec": "/pa/units/air/base_flyer/base_flyer.json",
    "build_metal_cost": 900,
    "events": {
        "died": {
            "effect_scale": 0.75
        },
        "fired0": {
            "audio_cue": "/SE/Weapons/air/gunship_fire",
            "effect_scale": 5.0,
            "effect_spec": "/pa/units/air/gunship/gunship_muzzle_flash.pfx socket_muzzle"
        },
        "fired1": {
            "audio_cue": "/SE/Weapons/sea/nuclear_sub_fire"
        }
    },
    "fx_offsets": [
        {
            "bone": "engines_back",
            "filename": "/pa/units/air/gunship/gunship_jets.pfx",
            "offset": [
                -2.5,
                0,
                -3.1
            ],
            "orientation": [
                0,
                90,
                0
            ],
            "type": "moving"
        },
        {
            "bone": "engines_back",
            "filename": "/pa/units/air/gunship/gunship_jets.pfx",
            "offset": [
                2.5,
                0,
                -3.1
            ],
            "orientation": [
                0,
                90,
                0
            ],
            "type": "moving"
        },
        {
            "bone": "engines_front",
            "filename": "/pa/units/air/gunship/gunship_jets.pfx",
            "offset": [
                -4.6,
                0,
                -3.3
            ],
            "orientation": [
                0,
                90,
                0
            ],
            "type": "moving"
        },
        {
            "bone": "engines_front",
            "filename": "/pa/units/air/gunship/gunship_jets.pfx",
            "offset": [
                4.6,
                0,
                -3.3
            ],
            "orientation": [
                0,
                90,
                0
            ],
            "type": "moving"
        }
    ],
    "guard_layer": "WL_AnySurface",
    "max_health": 350,
    "mesh_bounds": [
        8.5,
        11.5,
        3.6193
    ],
    "model": {
        "animations": {
            "fly": "/pa/units/air/l_gunship/l_gunship_fly.papa"
        },
        "animtree": "/pa/anim/anim_trees/l_gunship_anim_tree.json",
        "filename": "/pa/units/air/l_gunship/l_gunship.papa"
    },
    "navigation": {
        "acceleration": 60,
        "aggressive_behavior": "circle",
        "bank_factor": 1,
        "brake": 60,
        "circle_max_time": 2.0,
        "circle_min_time": 1.0,
        "move_speed": 60,
        "turn_speed": 120,
        "vertical_speed": 30
    },
    "recon": {
        "observer": {
            "items": [
                {
                    "channel": "sight",
                    "layer": "surface_and_air",
                    "radius": 100,
                    "shape": "capsule"
                },
                {
                    "channel": "sight",
                    "layer": "underwater",
                    "radius": 100,
                    "shape": "capsule"
                }
            ]
        }
    },
    "selection_icon": {
        "diameter": -20
    },
    "spawn_layers": "WL_Air",
    "tools": [
        {
            "aim_bone": "bone_pitch",
            "fire_event": "fired0",
            "muzzle_bone": "socket_muzzle",
            "record_index": 0,
            "spec_id": "/pa/units/air/l_gunship/l_gunship_main_tool_weapon.json"
        },
        {
            "aim_bone": "bone_turret",
            "fire_event": "fired1",
            "muzzle_bone": [
                "socket_rocket01",
                "socket_rocket02",
                "socket_rocket03",
                "socket_rocket04",
                "socket_rocket05",
                "socket_rocket06"
            ],
            "record_index": 1,
            "spec_id": "/pa/units/air/l_gunship/l_gunship_rocket_tool_weapon.json"
        }
    ],
    "unit_types": [
        "UNITTYPE_Gunship",
        "UNITTYPE_Air",
        "UNITTYPE_Mobile",
        "UNITTYPE_Offense",
        "UNITTYPE_Advanced",
        "UNITTYPE_FactoryBuild",
        "UNITTYPE_Custom1"
    ]
}