Talos (l_frigate) - /pa/units/sea/l_frigate/l_frigate.json

Frigate - High damage precision laser strikes. Only attacks air targets.
{
    "display_name": "!LOC:Talos",
    "description": "!LOC:Frigate - High damage precision laser strikes. Only attacks air targets.",
    "TEMP_texelinfo": 21.4,
    "audio": {
        "loops": {
            "move": {
                "cue": "/SE/Movement/sea/frigate_loop",
                "flag": "vel_changed",
                "should_start_func": "is_moving",
                "should_stop_func": "is_not_moving"
            }
        }
    },
    "base_spec": "/pa/units/sea/base_ship/base_ship.json",
    "build_metal_cost": 550,
    "events": {
        "died": {
            "audio_cue": "/SE/Death/Sea_large",
            "effect_scale": 0.75
        },
        "fired0": {
            "audio_cue": "/SE/Weapons/structure/laser_defense_ADV_fire",
            "effect_scale": 0.5
        },
        "fired1": {
            "audio_cue": "/SE/Weapons/structure/laser_defense_ADV_fire",
            "effect_scale": 0.5
        },
        "fired2": {
            "audio_cue": "/SE/Weapons/structure/laser_defense_ADV_fire",
            "effect_scale": 0.5,
            "effect_spec": "/pa/units/air/l_fighter/muzzle_flash.pfx socket_muzzle03a /pa/units/air/l_fighter/muzzle_flash.pfx socket_muzzle03b /pa/units/air/l_fighter/muzzle_flash.pfx socket_muzzle01a /pa/units/air/l_fighter/muzzle_flash.pfx socket_muzzle01b /pa/units/air/l_fighter/muzzle_flash.pfx socket_muzzle02a /pa/units/air/l_fighter/muzzle_flash.pfx socket_muzzle02b"
        }
    },
    "fx_offsets": [
        {
            "filename": "/pa/units/sea/frigate/frigate_wake.pfx",
            "type": "moving_forward"
        }
    ],
    "guard_layer": "WL_AnySurface",
    "max_health": 650,
    "mesh_bounds": [
        6,
        15,
        8
    ],
    "model": {
        "animtree": "/pa/anim/anim_trees/three_turret_anim_tree.json",
        "filename": "/pa/units/sea/l_frigate/l_frigate.papa"
    },
    "navigation": {
        "acceleration": 30,
        "brake": 90,
        "move_speed": 9,
        "turn_speed": 60
    },
    "nearby_target_tick_update_interval": 3,
    "physics": {
        "radius": 3
    },
    "recon": {
        "observer": {
            "items": [
                {
                    "channel": "sight",
                    "layer": "surface_and_air",
                    "radius": 180,
                    "shape": "capsule"
                },
                {
                    "channel": "sight",
                    "layer": "underwater",
                    "radius": 180,
                    "shape": "capsule"
                }
            ]
        }
    },
    "selection_icon": {
        "diameter": -22
    },
    "tools": [
        {
            "aim_bone": "bone_pitch01",
            "fire_event": "fired2",
            "muzzle_bone": [
                "socket_muzzle01a",
                "socket_muzzle01b"
            ],
            "projectiles_per_fire": 2,
            "record_index": 0,
            "spec_id": "/pa/units/sea/l_frigate/l_frigate_tool_weapon_aa.json"
        },
        {
            "aim_bone": "bone_pitch02",
            "fire_event": "fired2",
            "muzzle_bone": [
                "socket_muzzle02a",
                "socket_muzzle02b"
            ],
            "projectiles_per_fire": 2,
            "record_index": 1,
            "spec_id": "/pa/units/sea/l_frigate/l_frigate_tool_weapon_aa.json"
        },
        {
            "aim_bone": "bone_pitch03",
            "fire_event": "fired2",
            "muzzle_bone": [
                "socket_muzzle03a",
                "socket_muzzle03b"
            ],
            "projectiles_per_fire": 2,
            "record_index": 2,
            "spec_id": "/pa/units/sea/l_frigate/l_frigate_tool_weapon_aa.json"
        }
    ],
    "unit_types": [
        "UNITTYPE_Naval",
        "UNITTYPE_Mobile",
        "UNITTYPE_Offense",
        "UNITTYPE_Basic",
        "UNITTYPE_AirDefense",
        "UNITTYPE_FactoryBuild",
        "UNITTYPE_Custom1"
    ]
}