Salamander (l_firestarter) - /pa/units/air/l_firestarter/l_firestarter.json

Napalm Bomber - High damage over a wide area. Heavily armored. Deploys flamethrower turrets. Attacks land and sea targets.
{
  "display_name": "!LOC:Salamander",
  "description": "!LOC:Napalm Bomber - High damage over a wide area. Heavily armored. Deploys flamethrower turrets. Attacks land and sea targets.",
  "TEMP_texelinfo": 7,
  "audio": {
    "loops": {
      "move": {
        "cue": "/SE/Movement/air/air_bomber_siege_loop",
        "flag": "vel_changed",
        "should_start_func": "is_moving",
        "should_stop_func": "is_not_moving"
      }
    },
    "selection_response": {
      "cue": "/SE/Selection/air/bomber_T2"
    }
  },
  "base_spec": "/pa/units/air/base_flyer/base_flyer.json",
  "build_metal_cost": 900,
  "command_caps": [
    "ORDER_Move",
    "ORDER_Patrol",
    "ORDER_Attack",
    "ORDER_Assist",
    "ORDER_Use"
  ],
  "events": {
    "died": {
      "effect_scale": 0.85,
      "effect_spec": "/pa/units/air/base_flyer/base_flyer_death_t2.pfx"
    },
    "fired0": {
      "audio_cue": "/SE/Weapons/structure/artillery_short_fire"
    },
    "fired1": {
      "audio_cue": "/SE/Weapons/veh/tank_flame",
      "effect_spec": "/pa/units/air/l_firestarter/bottom_fire.pfx bone_fireDrop"
    },
    "fired2": {
      "audio_cue": "/SE/Weapons/bot/sniper_fire_anti_tac",
      "effect_spec": "/pa/units/land/bot_sniper/bot_sniper_beam_flash.pfx nose_light"
    }
  },
  "fx_offsets": [
    {
      "bone": "bone_fireDrop",
      "filename": "/pa/units/air/l_firestarter/idle.pfx",
      "type": "idle"
    },
    {
      "bone": "thrust_bottom",
      "filename": "/pa/units/air/fabrication_aircraft/fabrication_aircraft_jets.pfx",
      "type": "moving_forward"
    },
    {
      "bone": "thrust_top",
      "filename": "/pa/units/air/fabrication_aircraft/fabrication_aircraft_jets.pfx",
      "type": "moving_forward"
    }
  ],
  "guard_layer": "WL_AnySurface",
  "max_health": 1100,
  "mesh_bounds": [
    11,
    15,
    8
  ],
  "model": {
    "animations": {
      "deploy": "/pa/units/air/l_firestarter/l_firestarter_deploy.papa",
      "open": "/pa/units/air/l_firestarter/l_firestarter_open.papa"
    },
    "animtree": "/pa/anim/anim_trees/l_firestarter_anim_tree.json",
    "filename": "/pa/units/air/l_firestarter/l_firestarter.papa"
  },
  "navigation": {
    "acceleration": 60,
    "aggressive_distance": 60.0,
    "bank_factor": 0.5,
    "brake": 20,
    "dodge_multiplier": 0.0,
    "dodge_radius": 0,
    "move_speed": 40,
    "turn_speed": 120,
    "wobble_factor": 0.05,
    "wobble_speed": 0.1
  },
  "physics": {
    "allow_pushing": false,
    "push_sideways": false
  },
  "recon": {
    "observer": {
      "items": [
        {
          "channel": "sight",
          "layer": "surface_and_air",
          "radius": 200,
          "shape": "capsule"
        },
        {
          "channel": "sight",
          "layer": "underwater",
          "radius": 200,
          "shape": "capsule"
        }
      ]
    }
  },
  "selection_icon": {
    "diameter": -20.0,
    "vertical_offset": -2.0
  },
  "tools": [
    {
      "aim_bone": "bone_altDrop",
      "fire_event": "fired0",
      "muzzle_bone": "bone_altDrop",
      "record_index": 0,
      "secondary_weapon": true,
      "spec_id": "/pa/units/air/l_firestarter/l_firestarter_turret_tool_weapon.json"
    },
    {
      "aim_bone": "bone_root",
      "fire_event": "fired1",
      "muzzle_bone": "bone_fireDrop",
      "primary_weapon": true,
      "projectiles_per_fire": 1,
      "record_index": 1,
      "spec_id": "/pa/units/air/l_firestarter/l_firestarter_flame_drop_tool_weapon.json"
    }
  ],
  "unit_types": [
    "UNITTYPE_Bomber",
    "UNITTYPE_Air",
    "UNITTYPE_Mobile",
    "UNITTYPE_Offense",
    "UNITTYPE_Advanced",
    "UNITTYPE_FactoryBuild",
    "UNITTYPE_Custom1"
  ]
}