Salamander (l_firestarter) - /pa/units/air/l_firestarter/l_firestarter.json

Napalm Bomber - High damage over a wide area. Heavily armored. Deploys flamethrower turrets. Attacks land and sea targets.
{
    "display_name": "!LOC:Salamander",
    "description": "!LOC:Napalm Bomber - High damage over a wide area. Heavily armored. Deploys flamethrower turrets. Attacks land and sea targets.",
    "TEMP_texelinfo": 7,
    "audio": {
        "loops": {
            "move": {
                "cue": "/SE/Movement/air/air_bomber_siege_loop",
                "flag": "vel_changed",
                "should_start_func": "is_moving",
                "should_stop_func": "is_not_moving"
            }
        },
        "selection_response": {
            "cue": "/SE/Selection/air/bomber_T2"
        }
    },
    "base_spec": "/pa/units/air/base_flyer/base_flyer.json",
    "build_metal_cost": 900,
    "command_caps": [
        "ORDER_Move",
        "ORDER_Patrol",
        "ORDER_Attack",
        "ORDER_Assist",
        "ORDER_Use"
    ],
    "events": {
        "died": {
            "effect_scale": 0.85,
            "effect_spec": "/pa/units/air/base_flyer/base_flyer_death_t2.pfx"
        },
        "fired0": {
            "audio_cue": "/SE/Weapons/structure/artillery_short_fire"
        },
        "fired1": {
            "audio_cue": "/SE/Weapons/veh/tank_flame",
            "effect_spec": "/pa/units/air/l_firestarter/bottom_fire.pfx bone_fireDrop"
        },
        "fired2": {
            "audio_cue": "/SE/Weapons/bot/sniper_fire_anti_tac",
            "effect_spec": "/pa/units/land/bot_sniper/bot_sniper_beam_flash.pfx nose_light"
        }
    },
    "fx_offsets": [
        {
            "bone": "bone_fireDrop",
            "filename": "/pa/units/air/l_firestarter/idle.pfx",
            "type": "idle"
        },
        {
            "bone": "thrust_bottom",
            "filename": "/pa/units/air/fabrication_aircraft/fabrication_aircraft_jets.pfx",
            "type": "moving_forward"
        },
        {
            "bone": "thrust_top",
            "filename": "/pa/units/air/fabrication_aircraft/fabrication_aircraft_jets.pfx",
            "type": "moving_forward"
        }
    ],
    "guard_layer": "WL_AnySurface",
    "max_health": 1100,
    "mesh_bounds": [
        11,
        15,
        8
    ],
    "model": {
        "animations": {
            "deploy": "/pa/units/air/l_firestarter/l_firestarter_deploy.papa",
            "open": "/pa/units/air/l_firestarter/l_firestarter_open.papa"
        },
        "animtree": "/pa/anim/anim_trees/l_firestarter_anim_tree.json",
        "filename": "/pa/units/air/l_firestarter/l_firestarter.papa"
    },
    "navigation": {
        "acceleration": 60,
        "aggressive_distance": 60.0,
        "bank_factor": 0.5,
        "brake": 20,
        "dodge_multiplier": 0.0,
        "dodge_radius": 0,
        "move_speed": 40,
        "turn_speed": 120,
        "wobble_factor": 0.05,
        "wobble_speed": 0.1
    },
    "physics": {
        "allow_pushing": false,
        "push_sideways": false
    },
    "recon": {
        "observer": {
            "items": [
                {
                    "channel": "sight",
                    "layer": "surface_and_air",
                    "radius": 200,
                    "shape": "capsule"
                },
                {
                    "channel": "sight",
                    "layer": "underwater",
                    "radius": 200,
                    "shape": "capsule"
                }
            ]
        }
    },
    "selection_icon": {
        "diameter": -20.0,
        "vertical_offset": -2.0
    },
    "tools": [
        {
            "aim_bone": "bone_altDrop",
            "fire_event": "fired0",
            "muzzle_bone": "bone_altDrop",
            "record_index": 0,
            "secondary_weapon": true,
            "spec_id": "/pa/units/air/l_firestarter/l_firestarter_turret_tool_weapon.json"
        },
        {
            "aim_bone": "bone_root",
            "fire_event": "fired1",
            "muzzle_bone": "bone_fireDrop",
            "primary_weapon": true,
            "projectiles_per_fire": 1,
            "record_index": 1,
            "spec_id": "/pa/units/air/l_firestarter/l_firestarter_flame_drop_tool_weapon.json"
        }
    ],
    "unit_types": [
        "UNITTYPE_Bomber",
        "UNITTYPE_Air",
        "UNITTYPE_Mobile",
        "UNITTYPE_Offense",
        "UNITTYPE_Advanced",
        "UNITTYPE_FactoryBuild",
        "UNITTYPE_Custom1"
    ]
}