Fabrication Vessel (l_fabrication_ship) - /pa/units/sea/l_fabrication_ship/l_fabrication_ship.json

Builder - Builds basic structures. Most powerful basic planetary fabricator.
{
    "display_name": "!LOC:Fabrication Vessel",
    "description": "!LOC:Builder - Builds basic structures. Most powerful basic planetary fabricator.",
    "TEMP_texelinfo": 7.50603,
    "attachable": {
        "offsets": {
            "head": [
                0,
                0,
                4
            ],
            "root": [
                0,
                0,
                0
            ]
        }
    },
    "audio": {
        "loops": {
            "build": {
                "cue": "/SE/Construction/Fab_contruction_beam_loop",
                "flag": "build_target_changed",
                "should_start_func": "has_build_target",
                "should_stop_func": "no_build_target"
            },
            "move": {
                "cue": "/SE/Movement/sea/Fab_ship_loop",
                "flag": "vel_changed",
                "should_start_func": "is_moving",
                "should_stop_func": "is_not_moving"
            }
        }
    },
    "base_spec": "/pa/units/sea/base_ship/base_ship.json",
    "build_metal_cost": 240,
    "buildable_types": "Custom1 & ( Naval & Structure & Basic | Naval & Factory & Advanced | Air & Factory & Basic | FabBuild )",
    "command_caps": [
        "ORDER_Move",
        "ORDER_Patrol",
        "ORDER_Build",
        "ORDER_Reclaim",
        "ORDER_Repair",
        "ORDER_Assist"
    ],
    "events": {
        "build_complete": {
            "audio_cue": "/SE/Build_Complete/sea_fab"
        },
        "died": {
            "audio_cue": "/SE/Death/Sea_small",
            "effect_scale": 1.5,
            "effect_spec": "/pa/effects/specs/default_explosion.pfx"
        }
    },
    "fx_offsets": [
        {
            "bone": "socket_muzzle",
            "filename": "/pa/effects/specs/legion_fab_spray.pfx",
            "type": "build"
        },
        {
            "filename": "/pa/units/sea/fabrication_ship/fabrication_ship_thrust.pfx",
            "offset": [
                0,
                3.5,
                0.6
            ],
            "type": "moving_forward"
        }
    ],
    "max_health": 270,
    "mesh_bounds": [
        4,
        12,
        4.8
    ],
    "model": {
        "animtree": "/pa/anim/anim_trees/fabrication_turret_anim_tree.json",
        "filename": "/pa/units/sea/l_fabrication_ship/l_fabrication_ship.papa"
    },
    "navigation": {
        "acceleration": 100,
        "brake": 100,
        "move_speed": 10,
        "park_stamp_cost": 10,
        "park_stamp_type": "sphere",
        "turn_speed": 120,
        "type": "water-hover"
    },
    "physics": {
        "allow_pushing": true,
        "radius": 4
    },
    "recon": {
        "observer": {
            "items": [
                {
                    "channel": "sight",
                    "layer": "surface_and_air",
                    "radius": 100,
                    "shape": "capsule"
                },
                {
                    "channel": "sight",
                    "layer": "underwater",
                    "radius": 100,
                    "shape": "capsule"
                }
            ]
        }
    },
    "selection_icon": {
        "diameter": -13
    },
    "tools": [
        {
            "aim_bone": "bone_root",
            "spec_id": "/pa/units/sea/l_fabrication_ship/l_fabrication_ship_build_arm.json"
        }
    ],
    "transportable": {
        "size": 1
    },
    "unit_types": [
        "UNITTYPE_Fabber",
        "UNITTYPE_Construction",
        "UNITTYPE_Naval",
        "UNITTYPE_Mobile",
        "UNITTYPE_Basic",
        "UNITTYPE_FactoryBuild",
        "UNITTYPE_Custom1",
        "UNITTYPE_WaterHover"
    ]
}