{
"display_name": "!LOC:Purifier Collision Check",
"description": "!LOC:Flame Turret - Splash damage weapon. Attacks land and sea targets.",
"TEMP_texelinfo": 10.2184,
"area_build_separation": 18,
"atrophy_cool_down": 15,
"atrophy_rate": 5,
"base_spec": "/pa/units/land/base_vehicle/base_vehicle.json",
"build_metal_cost": 225,
"death": {
"decals": []
},
"events": {
"died": null,
"fired": null
},
"guard_layer": "WL_AnyHorizontalGroundOrWaterSurface",
"max_health": 1500,
"mesh_bounds": [
10,
10,
8
],
"model": [
{
"animtree": "/pa/anim/anim_trees/l_defense_turret_no_recoil_anim_tree.json",
"filename": "/pa/units/air/l_firestarter/l_drop_turret/l_drop_turret.papa",
"layer": "WL_LandHorizontal",
"skirt_decal": "/pa/effects/specs/skirt_defense.json"
}
],
"navigation": {
"acceleration": 0,
"brake": 0,
"move_speed": 0,
"turn_speed": 0,
"type": "hover-large"
},
"physics": {
"radius": 10
},
"recon": {
"observer": {}
},
"selection_icon": {
"diameter": -1
},
"spawn_layers": "WL_AnyHorizontalGroundOrWaterSurface",
"spawn_unit_on_death": "/pa/units/air/l_firestarter/l_drop_turret/l_drop_turret.json",
"spawn_unit_on_death_with_velocity": false,
"tools": [
{
"aim_bone": "bone_root",
"spec_id": "/pa/units/air/l_firestarter/l_drop_turret/l_drop_turret_collision_check_tool_weapon.json"
}
],
"unit_types": [
"UNITTYPE_Mobile",
"UNITTYPE_Basic",
"UNITTYPE_Land",
"UNITTYPE_SurfaceDefense",
"UNITTYPE_Defense",
"UNITTYPE_Custom1"
],
"wreckage_health_frac": 0.0
}