Akula (l_attack_sub) - /pa/units/sea/l_attack_sub/l_attack_sub.json

Submarine - Fast. Fires in salvos. Attacks sea, seabed and undersea targets.
{
  "display_name": "!LOC:Akula",
  "description": "!LOC:Submarine - Fast. Fires in salvos. Attacks sea, seabed and undersea targets.",
  "TEMP_texelinfo": 8.37977,
  "audio": {
    "loops": {
      "move": {
        "cue": "/SE/Movement/sea/attack_sub_loop",
        "flag": "vel_changed",
        "should_start_func": "is_moving",
        "should_stop_func": "is_not_moving"
      }
    }
  },
  "base_spec": "/pa/units/sea/base_ship/base_ship.json",
  "build_metal_cost": 650,
  "events": {
    "died": {
      "audio_cue": "/SE/Death/Sea_sub",
      "effect_scale": 2.0,
      "effect_spec": "/pa/effects/specs/default_explosion.pfx"
    },
    "fired": {
      "audio_cue": "/SE/Weapons/sea/attack_sub_fire",
      "effect_spec": "/pa/effects/specs/tank_muzzle_flash.pfx"
    }
  },
  "fx_offsets": [
    {
      "bone": "bone_rotor",
      "filename": "/pa/effects/specs/naval_trail_sub.pfx",
      "offset": [
        0,
        0,
        0
      ],
      "type": "moving"
    },
    {
      "bone": "bone_root",
      "filename": "/pa/effects/specs/naval_bubbles_sub.pfx",
      "offset": [
        0,
        0,
        0
      ],
      "type": "idle"
    }
  ],
  "guard_layer": "WL_AnyWater",
  "max_health": 500,
  "mesh_bounds": [
    4,
    15,
    4
  ],
  "model": {
    "arrows": 5,
    "filename": "/pa/units/sea/l_attack_sub/l_attack_sub.papa"
  },
  "navigation": {
    "acceleration": 60,
    "brake": 60,
    "move_speed": 18,
    "turn_speed": 140,
    "type": "underwater"
  },
  "physics": {
    "radius": 3,
    "underwater": true
  },
  "recon": {
    "observable": {
      "ignore_radar": true,
      "layer": "underwater"
    },
    "observer": {
      "items": [
        {
          "channel": "sight",
          "layer": "surface_and_air",
          "radius": 150,
          "shape": "capsule"
        },
        {
          "channel": "sight",
          "layer": "underwater",
          "radius": 150,
          "shape": "capsule"
        }
      ]
    }
  },
  "selection_icon": {
    "diameter": -24
  },
  "spawn_layers": "WL_Underwater",
  "tools": [
    {
      "aim_bone": "socket_muzzle",
      "muzzle_bone": "socket_muzzle",
      "spec_id": "/pa/units/sea/l_attack_sub/l_attack_sub_tool_weapon.json"
    }
  ],
  "unit_types": [
    "UNITTYPE_Naval",
    "UNITTYPE_Mobile",
    "UNITTYPE_Offense",
    "UNITTYPE_Basic",
    "UNITTYPE_Sub",
    "UNITTYPE_FactoryBuild",
    "UNITTYPE_Custom1"
  ]
}