{
"display_name": "!LOC:Theodor",
"description": "!LOC:Artillery - Medium range. Attacks land, sea, seabed and underwater targets.",
"TEMP_texelinfo": 22.48734,
"atrophy_cool_down": 15,
"atrophy_rate": 25,
"audio": {
"selection_response": {
"cue": "/SE/Selection/structure/artillery"
}
},
"base_spec": "/pa/units/land/base_structure/base_structure.json",
"build_metal_cost": 900,
"command_caps": [
"ORDER_Attack"
],
"events": {
"build_complete": {
"audio_cue": "/SE/Build_Complete/structure_small"
},
"died": {
"audio_cue": "/SE/Death/structure_small",
"effect_scale": 0.6
},
"fired": {
"audio_cue": "/SE/Weapons/structure/artillery_short_fire",
"effect_spec": "/pa/effects/specs/tank_muzzle_flash.pfx socket_muzzle /pa/effects/specs/artillery_muzzle_ground.pfx bone_root"
}
},
"guard_layer": "WL_AnySurface",
"max_health": 1000,
"mesh_bounds": [
17.5,
17.5,
10
],
"model": [
{
"animtree": "/pa/anim/anim_trees/l_artillery_anim_tree.json",
"animations": {
"aim_up": "/pa/units/land/l_artillery_short/l_artillery_short_aim_up.papa",
"idle": "/pa/units/land/l_artillery_short/l_artillery_short_idle.papa",
"fire": "/pa/units/land/l_artillery_short/l_artillery_short_fire.papa",
"aim_down": "/pa/units/land/l_artillery_short/l_artillery_short_aim_down.papa"
},
"filename": "/pa/units/land/l_artillery_short/l_artillery_short.papa",
"layer": "WL_LandHorizontal",
"skirt_decal": "/pa/effects/specs/skirt_artillery_short.json"
},
{
"animtree": "/pa/anim/anim_trees/l_artillery_anim_tree.json",
"animations": {
"aim_up": "/pa/units/land/l_artillery_short/l_artillery_short_aim_up.papa",
"idle": "/pa/units/land/l_artillery_short/l_artillery_short_idle.papa",
"fire": "/pa/units/land/l_artillery_short/l_artillery_short_fire.papa",
"aim_down": "/pa/units/land/l_artillery_short/l_artillery_short_aim_down.papa"
},
"filename": "/pa/units/land/l_artillery_short/l_artillery_short.papa",
"layer": "WL_WaterSurface"
}
],
"nearby_target_tick_update_interval": 15,
"recon": {
"observer": {
"items": [
{
"channel": "sight",
"layer": "surface_and_air",
"radius": 100,
"shape": "capsule"
},
{
"channel": "sight",
"layer": "underwater",
"radius": 100,
"shape": "capsule"
}
]
}
},
"selection_icon": {
"diameter": -26
},
"spawn_layers": "WL_AnyHorizontalGroundOrWaterSurface",
"tools": [
{
"aim_bone": "bone_turret",
"muzzle_bone": "socket_muzzle",
"spec_id": "/pa/units/land/l_artillery_short/l_artillery_short_tool_weapon.json"
}
],
"unit_types": [
"UNITTYPE_Structure",
"UNITTYPE_Artillery",
"UNITTYPE_Defense",
"UNITTYPE_FabBuild",
"UNITTYPE_Basic",
"UNITTYPE_Custom1"
]
}