{
"display_name": "!LOC:Gustav",
"description": "!LOC:Advanced Artillery - Very accurate. High splash damage. Attacks land, sea and seabed targets.",
"TEMP_texelinfo": 24.1279,
"atrophy_cool_down": 15,
"atrophy_rate": 240,
"audio": {
"selection_response": {
"cue": "/SE/Selection/structure/artillery"
}
},
"base_spec": "/pa/units/land/base_structure/base_structure.json",
"build_metal_cost": 9600,
"command_caps": [
"ORDER_Attack"
],
"events": {
"build_complete": {
"audio_cue": "/SE/Build_Complete/structure_small"
},
"died": {
"audio_cue": "/SE/Death/structure_small",
"effect_scale": 1
},
"fired": {
"audio_cue": "/SE/Weapons/structure/artillery_long_fire",
"effect_spec": "/pa/effects/specs/ring_muzzle_flash.pfx socket_muzzle /pa/effects/specs/artillery_muzzle_ground.pfx bone_root /pa/units/land/l_artillery_long/back_hatch.pfx bone_backHatch"
}
},
"fx_offsets": [
{
"bone": "bone_root",
"filename": "/pa/units/land/l_artillery_long/energy_rod.pfx",
"offset": [
0,
0,
6
],
"type": "idle"
}
],
"guard_layer": "WL_AnySurface",
"lamps": [
{
"bone": "bone_pitch",
"color": [
1,
1,
1
],
"intensity": 2,
"offset": [
0,
-11.21,
3.69
],
"radius": 4
}
],
"max_health": 5000,
"mesh_bounds": [
22.227,
35.329,
14.856
],
"model": [
{
"animations": {
"fire": "/pa/units/land/l_artillery_long/l_artillery_long_fire.papa"
},
"animtree": "/pa/anim/anim_trees/l_artillery_long_anim_tree.json",
"filename": "/pa/units/land/l_artillery_long/l_artillery_long.papa",
"layer": "WL_LandHorizontal",
"skirt_decal": "/pa/effects/specs/skirt_artillery_long.json"
},
{
"animations": {
"fire": "/pa/units/land/l_artillery_long/l_artillery_long_fire.papa"
},
"animtree": "/pa/anim/anim_trees/l_artillery_long_anim_tree.json",
"filename": "/pa/units/land/l_artillery_long/l_artillery_long.papa",
"layer": "WL_WaterSurface"
}
],
"nearby_target_tick_update_interval": 30,
"recon": {
"observer": {
"items": [
{
"channel": "sight",
"layer": "surface_and_air",
"radius": 100,
"shape": "capsule"
},
{
"channel": "sight",
"layer": "underwater",
"radius": 100,
"shape": "capsule"
}
]
}
},
"selection_icon": {
"diameter": -36
},
"spawn_layers": "WL_AnyHorizontalGroundOrWaterSurface",
"tools": [
{
"aim_bone": "bone_pitch",
"muzzle_bone": "socket_muzzle",
"spec_id": "/pa/units/land/l_artillery_long/l_artillery_long_tool_weapon.json"
}
],
"unit_types": [
"UNITTYPE_Land",
"UNITTYPE_Structure",
"UNITTYPE_Defense",
"UNITTYPE_Artillery",
"UNITTYPE_Advanced",
"UNITTYPE_FabAdvBuild",
"UNITTYPE_Important",
"UNITTYPE_Custom1"
]
}