Iron Dome (l_anti_nuke_launcher) - /pa/units/land/l_anti_nuke_launcher/l_anti_nuke_launcher.json

Anti-Nuke Launcher - Space for four advanced anti-nuclear missile weapons.
{
    "display_name": "!LOC:Iron Dome",
    "description": "!LOC:Anti-Nuke Launcher - Space for four advanced anti-nuclear missile weapons.",
    "TEMP_texelinfo": 24,
    "area_build_separation": 100,
    "area_build_type": "Sphere",
    "atrophy_cool_down": 15,
    "atrophy_rate": 200,
    "audio": {
        "loops": {
            "build": {
                "cue": "/SE/Construction/Factory_contruction_loop_antinuke",
                "flag": "build_target_changed",
                "should_start_func": "has_build_target",
                "should_stop_func": "no_build_target"
            }
        },
        "selection_response": {
            "cue": "/SE/Selection/structure/anti_nuke"
        }
    },
    "base_spec": "/pa/units/land/base_structure/base_structure.json",
    "build_metal_cost": 15600,
    "buildable_projectiles": [
        "/pa/units/land/l_anti_nuke_launcher/l_anti_nuke_launcher_ammo.json"
    ],
    "command_caps": [
        "ORDER_FactoryBuild"
    ],
    "events": {
        "fired": {
            "audio_cue": "/SE/Weapons/structure/anti_nuke_launcher_fire"
        }
    },
    "factory": {
        "default_build_stance": "Continuous",
        "initial_build_spec": "/pa/units/land/l_anti_nuke_launcher/l_anti_nuke_launcher_ammo.json",
        "spawn_points": [
            "missile01",
            "missile02",
            "missile03",
            "missile04"
        ],
        "store_units": true
    },
    "factory_cooldown_time": 5,
    "lamps": [
        {
            "bone": "bone_rightShoulder",
            "color": [
                0.1,
                1,
                0.1
            ],
            "intensity": 5,
            "offset": [
                1.64,
                -0.7,
                -0.87
            ],
            "radius": 3
        },
        {
            "bone": "bone_leftShoulder",
            "color": [
                0.1,
                1,
                0.1
            ],
            "intensity": 5,
            "offset": [
                1.64,
                -0.7,
                0.87
            ],
            "radius": 3
        }
    ],
    "max_health": 3500,
    "mesh_bounds": [
        18.5,
        19.5,
        15
    ],
    "model": [
        {
            "animtree": "/pa/anim/anim_trees/bindpose_anim_tree.json",
            "filename": "/pa/units/land/l_anti_nuke_launcher/l_anti_nuke_launcher.papa",
            "layer": "WL_LandHorizontal",
            "skirt_decal": "/pa/effects/specs/skirt_antinuke.json"
        },
        {
            "animtree": "/pa/anim/anim_trees/bindpose_anim_tree.json",
            "filename": "/pa/units/land/l_anti_nuke_launcher/l_anti_nuke_launcher.papa",
            "layer": "WL_WaterSurface"
        }
    ],
    "recon": {
        "observer": {
            "items": [
                {
                    "channel": "sight",
                    "layer": "surface_and_air",
                    "radius": 100,
                    "shape": "capsule"
                },
                {
                    "channel": "radar",
                    "layer": "surface_and_air",
                    "radius": 310,
                    "shape": "capsule"
                },
                {
                    "channel": "sight",
                    "layer": "underwater",
                    "radius": 100,
                    "shape": "capsule"
                }
            ]
        }
    },
    "selection_icon": {
        "diameter": -34
    },
    "spawn_layers": "WL_AnyHorizontalGroundOrWaterSurface",
    "tools": [
        {
            "aim_bone": "bone_root",
            "spec_id": "/pa/units/land/anti_nuke_launcher/anti_nuke_launcher_build_arm.json"
        },
        {
            "aim_bone": "bone_root",
            "muzzle_bone": "bone_root",
            "spec_id": "/pa/units/land/anti_nuke_launcher/anti_nuke_launcher_tool_weapon.json"
        }
    ],
    "unit_types": [
        "UNITTYPE_Land",
        "UNITTYPE_Structure",
        "UNITTYPE_Defense",
        "UNITTYPE_NukeDefense",
        "UNITTYPE_Advanced",
        "UNITTYPE_Factory",
        "UNITTYPE_FabAdvBuild",
        "UNITTYPE_Important",
        "UNITTYPE_Custom1"
    ]
}