Kestrel (gunship) - /pa/units/air/gunship/gunship.json

Gunship - Fast. Cheap. Durable. Attacks land and sea targets.
{
  "display_name": "Kestrel",
  "description": "!LOC:Gunship - Fast. Cheap. Durable. Attacks land and sea targets.",
  "audio": {
    "loops": {
      "move": {
        "cue": "/SE/Movement/air/air_gunship_loop",
        "flag": "vel_changed",
        "should_start_func": "is_moving_laterally",
        "should_stop_func": "is_not_moving"
      }
    },
    "selection_response": {
      "cue": "/SE/Selection/air/gunship"
    }
  },
  "base_spec": "/pa/units/air/base_flyer/base_flyer.json",
  "build_metal_cost": 600,
  "events": {
    "build_complete": {
      "audio_cue": "/SE/Build_Complete/air"
    },
    "fired": {
      "audio_cue": "/SE/Weapons/air/gunship_fire",
      "effect_spec": "/pa/units/air/gunship/gunship_muzzle_flash.pfx socket_rightMuzzle /pa/units/air/gunship/gunship_muzzle_flash.pfx socket_leftMuzzle"
    },
    "died": {
      "audio_cue": "/SE/Death/Air",
      "effect_spec": "/pa/units/air/base_flyer/base_flyer_death_t2.pfx",
      "effect_scale": 0.8
    }
  },
  "fx_offsets": [
    {
      "type": "moving",
      "filename": "/pa/units/air/gunship/gunship_jets.pfx",
      "bone": "bone_turret",
      "offset": [
        0,
        -1.25,
        -1.062
      ],
      "orientation": [
        0,
        90,
        0
      ]
    },
    {
      "type": "moving",
      "filename": "/pa/units/air/gunship/gunship_jets.pfx",
      "bone": "bone_leftWing",
      "offset": [
        1.449,
        0,
        -1.536
      ],
      "orientation": [
        0,
        90,
        0
      ]
    },
    {
      "type": "moving",
      "filename": "/pa/units/air/gunship/gunship_jets.pfx",
      "bone": "bone_rightWing",
      "offset": [
        -1.449,
        0,
        -1.536
      ],
      "orientation": [
        0,
        90,
        0
      ]
    }
  ],
  "guard_layer": "WL_Anysurface",
  "max_health": 300,
  "mesh_bounds": [
    8.5,
    11.5,
    3.6193
  ],
  "model": {
    "filename": "/pa/units/air/gunship/gunship.papa",
    "animations": {
      "fly": "/pa/units/air/gunship/gunship_anim_fly.papa",
      "aim_up": "/pa/units/air/gunship/gunship_anim_aimUp.papa",
      "aim_down": "/pa/units/air/gunship/gunship_anim_aimDown.papa"
    },
    "animtree": "/pa/anim/anim_trees/gunship_anim_tree.json"
  },
  "navigation": {
    "type": "air",
    "acceleration": 60,
    "brake": 60,
    "move_speed": 60,
    "turn_speed": 120,
    "vertical_speed": 50,
    "aggressive_distance": 75.0,
    "aggressive_behavior": "circle",
    "circle_min_time": 1.0,
    "circle_max_time": 2.0,
    "hover_time": -1.0,
    "bank_factor": 1
  },
  "physics": {
    "radius": 6
  },
  "recon": {
    "observer": {
      "items": [
        {
          "layer": "surface_and_air",
          "channel": "sight",
          "shape": "capsule",
          "radius": 100
        },
        {
          "layer": "underwater",
          "channel": "sight",
          "shape": "capsule",
          "radius": 100
        }
      ]
    }
  },
  "selection_icon": {
    "diameter": 18.0
  },
  "spawn_layers": "WL_Air",
  "tools": [
    {
      "spec_id": "/pa/units/air/gunship/gunship_tool_weapon.json",
      "aim_bone": "bone_rightRecoil",
      "muzzle_bone": "socket_rightMuzzle"
    },
    {
      "spec_id": "/pa/units/air/gunship/gunship_tool_weapon.json",
      "aim_bone": "bone_leftRecoil",
      "muzzle_bone": "socket_leftMuzzle"
    }
  ],
  "unit_types": [
    "UNITTYPE_Gunship",
    "UNITTYPE_Air",
    "UNITTYPE_Mobile",
    "UNITTYPE_Offense",
    "UNITTYPE_Advanced",
    "UNITTYPE_FactoryBuild"
  ]
}