Narwhal (frigate) - /pa/units/sea/frigate/frigate.json

Frigate - Durable. Rapid-fire. Attacks land, air, and sea targets.
{
    "display_name": "Narwhal",
    "description": "!LOC:Frigate - Durable. Rapid-fire. Attacks land, air, and sea targets.",
    "TEMP_texelinfo": 19.1546,
    "audio": {
        "loops": {
            "move": {
                "cue": "/SE/Movement/sea/frigate_loop",
                "flag": "vel_changed",
                "should_start_func": "is_moving",
                "should_stop_func": "is_not_moving"
            }
        }
    },
    "base_spec": "/pa/units/sea/base_ship/base_ship.json",
    "build_metal_cost": 450,
    "events": {
        "build_complete": {
            "audio_cue": "/SE/Build_Complete/sea"
        },
        "fired0": {
            "audio_cue": "/SE/Weapons/sea/frigate_fire_1",
            "effect_spec": "/pa/effects/specs/default_muzzle_flash.pfx socket_muzzle01",
            "effect_scale": 0.5
        },
        "fired1": {
            "audio_cue": "/SE/Weapons/sea/frigate_fire_1",
            "effect_spec": "/pa/effects/specs/default_muzzle_flash.pfx socket_rightMuzzle02 /pa/effects/specs/default_muzzle_flash.pfx socket_rightMuzzle02",
            "effect_scale": 0.5
        },
        "fired2": {
            "audio_cue": "/SE/Weapons/sea/torpedo_fire",
            "effect_spec": "/pa/effects/specs/tank_muzzle_flash.pfx socket_torpedoMuzzle",
            "effect_scale": 5.0
        },
        "died": {
            "audio_cue": "/SE/Death/Sea_large",
            "effect_spec": "/pa/effects/specs/default_explosion_naval.pfx",
            "effect_scale": 0.7
        }
    },
    "fx_offsets": [
        {
            "type": "moving_forward",
            "filename": "/pa/units/sea/frigate/frigate_wake.pfx"
        }
    ],
    "guard_layer": "WL_AnySurface",
    "max_health": 750,
    "mesh_bounds": [
        8,
        18,
        6
    ],
    "model": {
        "filename": "/pa/units/sea/frigate/frigate.papa",
        "animtree": "/pa/anim/anim_trees/frigate_anim_tree.json"
    },
    "navigation": {
        "type": "deepwater",
        "acceleration": 30,
        "brake": 90,
        "move_speed": 12,
        "turn_speed": 60,
        "turn_accel": 30
    },
    "nearby_target_tick_update_interval": 3,
    "physics": {
        "shape": "sphere",
        "radius": 3
    },
    "recon": {
        "observer": {
            "items": [
                {
                    "layer": "surface_and_air",
                    "channel": "sight",
                    "shape": "capsule",
                    "radius": 180
                },
                {
                    "layer": "underwater",
                    "channel": "sight",
                    "shape": "capsule",
                    "radius": 180
                }
            ]
        }
    },
    "selection_icon": {
        "diameter": 23.0
    },
    "spawn_layers": "WL_WaterSurface",
    "tools": [
        {
            "spec_id": "/pa/units/sea/frigate/frigate_tool_weapon_shell.json",
            "aim_bone": "bone_pitch01",
            "record_index": 0,
            "fire_event": "fired0",
            "muzzle_bone": [
                "socket_muzzle01"
            ]
        },
        {
            "spec_id": "/pa/units/sea/frigate/frigate_tool_weapon_aa.json",
            "aim_bone": "bone_pitch02",
            "record_index": 1,
            "fire_event": "fired1",
            "muzzle_bone": [
                "socket_rightMuzzle02",
                "socket_leftMuzzle02"
            ]
        },
        {
            "spec_id": "/pa/units/sea/frigate/frigate_tool_weapon_torpedo.json",
            "record_index": 2,
            "aim_bone": "bone_root",
            "muzzle_bone": "bone_root",
            "fire_event": "fired2",
            "show_range": false
        }
    ],
    "unit_types": [
        "UNITTYPE_Custom58",
        "UNITTYPE_Naval",
        "UNITTYPE_Mobile",
        "UNITTYPE_Offense",
        "UNITTYPE_Basic",
        "UNITTYPE_AirDefense",
        "UNITTYPE_FactoryBuild"
    ]
}