Fabrication Vehicle (fabrication_vehicle) - /pa/units/land/fabrication_vehicle/fabrication_vehicle.json

Basic Fabricator - Builds basic structures. Durable. More powerful than other fabricators.
{
    "display_name": "!LOC:Fabrication Vehicle",
    "description": "!LOC:Basic Fabricator - Builds basic structures. Durable. More powerful than other fabricators.",
    "TEMP_texelinfo": 6.20134,
    "attachable": {
        "offsets": {
            "root": [
                0,
                0,
                0
            ],
            "head": [
                0,
                0,
                2.7
            ]
        }
    },
    "audio": {
        "loops": {
            "build": {
                "cue": "/SE/Construction/Fab_contruction_beam_loop",
                "flag": "build_target_changed",
                "should_start_func": "has_build_target",
                "should_stop_func": "no_build_target"
            },
            "move": {
                "cue": "/SE/Movement/veh/fab_loop",
                "flag": "vel_changed",
                "should_start_func": "is_moving",
                "should_stop_func": "is_not_moving"
            }
        },
        "selection_response": {
            "cue": "/SE/Selection/veh/fab"
        }
    },
    "base_spec": "/pa/units/land/base_vehicle/base_vehicle.json",
    "build_metal_cost": 200,
    "buildable_types": "(Land & Structure & Basic | Factory & Basic | Factory & Land & Tank & Advanced | FabBuild) & Custom58",
    "command_caps": [
        "ORDER_Move",
        "ORDER_Patrol",
        "ORDER_Build",
        "ORDER_Reclaim",
        "ORDER_Repair",
        "ORDER_Assist",
        "ORDER_Use"
    ],
    "events": {
        "build_complete": {
            "audio_cue": "/SE/Build_Complete/fab"
        },
        "died": {
            "audio_cue": "/SE/Death/Veh",
            "effect_scale": 1.5
        }
    },
    "fx_offsets": [
        {
            "type": "build",
            "filename": "/pa/effects/specs/fab_spray.pfx",
            "bone": "bone_pitch",
            "offset": [
                0,
                -4.198,
                0.381
            ],
            "orientation": [
                0,
                0,
                0
            ]
        }
    ],
    "guard_layer": "WL_LandHorizontal",
    "max_health": 150,
    "mesh_bounds": [
        4.5,
        6,
        3
    ],
    "model": {
        "filename": "/pa/units/land/fabrication_vehicle/fabrication_vehicle.papa",
        "animtree": "/pa/anim/anim_trees/fabrication_turret_anim_tree.json",
        "arrows": 5
    },
    "navigation": {
        "type": "land-small",
        "acceleration": 120,
        "brake": 120,
        "move_speed": 12,
        "turn_speed": 360,
        "group_preference": "back"
    },
    "physics": {
        "radius": 3,
        "allow_pushing": true
    },
    "recon": {
        "observer": {
            "items": [
                {
                    "layer": "surface_and_air",
                    "channel": "sight",
                    "shape": "capsule",
                    "radius": 100
                },
                {
                    "layer": "underwater",
                    "channel": "sight",
                    "shape": "capsule",
                    "radius": 100
                }
            ]
        }
    },
    "selection_icon": {
        "diameter": 12.0
    },
    "tools": [
        {
            "spec_id": "/pa/units/land/fabrication_vehicle/fabrication_vehicle_build_arm.json",
            "aim_bone": "bone_root"
        }
    ],
    "transportable": {
        "size": 1
    },
    "unit_name": "Fabrication Vehicle",
    "unit_types": [
        "UNITTYPE_Custom58",
        "UNITTYPE_Fabber",
        "UNITTYPE_Construction",
        "UNITTYPE_Tank",
        "UNITTYPE_Mobile",
        "UNITTYPE_Basic",
        "UNITTYPE_Land",
        "UNITTYPE_FactoryBuild",
        "UNITTYPE_CannonBuildable"
    ]
}