{
"display_name": "Mend",
"description": "!LOC:Advanced Combat Fabricator - Repairs much faster and auto reclaims wreckage. Can build teleporters and defences in addition to mines.",
"TEMP_texelinfo": 6.38702,
"attachable": {
"offsets": {
"root": [
0,
0,
0
],
"head": [
0,
0,
6.8
]
}
},
"audio": {
"loops": {
"build": {
"cue": "/SE/Construction/Fab_contruction_beam_loop",
"flag": "build_target_changed",
"should_start_func": "has_build_target",
"should_stop_func": "no_build_target"
},
"move": {
"cue": "/SE/Movement/bot/T2_fab_combat_loop",
"flag": "vel_changed",
"should_start_func": "is_moving",
"should_stop_func": "is_not_moving"
}
},
"selection_response": {
"cue": "/SE/Selection/bot/T2_fab_combat"
}
},
"base_spec": "/pa/units/land/base_bot/base_bot.json",
"build_metal_cost": 1000,
"buildable_types": "CombatFabAdvBuild",
"command_caps": [
"ORDER_Move",
"ORDER_Patrol",
"ORDER_Build",
"ORDER_Reclaim",
"ORDER_Repair",
"ORDER_Assist",
"ORDER_Use"
],
"events": {
"build_complete": {
"audio_cue": "/SE/Build_Complete/fab"
},
"died": {
"audio_cue": "/SE/Death/Bot",
"effect_spec": "/pa/effects/specs/default_explosion_bot_t2.pfx",
"effect_scale": 1.3
}
},
"fx_offsets": [
{
"type": "build",
"filename": "/pa/effects/specs/fab_combat_spray.pfx",
"bone": "socket_muzzleBack",
"offset": [
0,
0,
0
],
"orientation": [
0,
0,
0
]
}
],
"guard_layer": "WL_LandHorizontal",
"max_health": 150,
"mesh_bounds": [
4.4,
7.5,
10
],
"model": {
"filename": "/pa/units/land/fabrication_bot_combat_adv/fabrication_bot_combat_adv.papa",
"animations": {
"death01": "/pa/units/land/fabrication_bot_combat_adv/fabrication_bot_combat_adv_anim_death01.papa",
"idle": "/pa/units/land/fabrication_bot_combat_adv/fabrication_bot_combat_adv_anim_idle.papa",
"walk": "/pa/units/land/fabrication_bot_combat_adv/fabrication_bot_combat_adv_anim_run.papa"
},
"animtree": "/pa/anim/anim_trees/fabrication_bot_combat_adv_anim_tree.json",
"walk_speed": 12,
"arrows": 5
},
"navigation": {
"type": "land-small",
"acceleration": 120,
"brake": -1,
"move_speed": 12,
"turn_speed": 720,
"group_preference": "back"
},
"physics": {
"radius": 4,
"allow_pushing": true
},
"recon": {
"observer": {
"items": [
{
"layer": "surface_and_air",
"channel": "sight",
"shape": "capsule",
"radius": 100
},
{
"layer": "underwater",
"channel": "sight",
"shape": "capsule",
"radius": 100
},
{
"layer": "mine",
"channel": "sight",
"shape": "capsule",
"radius": 100
}
]
}
},
"selection_icon": {
"diameter": 13.0
},
"spawn_layers": "WL_LandHorizontal",
"tools": [
{
"spec_id": "/pa/units/land/fabrication_bot_combat_adv/fabrication_bot_combat_adv_build_arm.json",
"aim_bone": "bone_turretBack"
}
],
"transportable": {
"size": 1
},
"unit_types": [
"UNITTYPE_Construction",
"UNITTYPE_Bot",
"UNITTYPE_Mobile",
"UNITTYPE_Land",
"UNITTYPE_Advanced",
"UNITTYPE_FactoryBuild",
"UNITTYPE_CannonBuildable"
]
}