{
"display_name": "!LOC:Boom",
"description": "!LOC:Bomb bot- Self-Destructs to deal very heavy damage over an area. Extremely fast.",
"TEMP_texelinfo": 6.38702,
"attachable": {
"offsets": {
"root": [
0,
0,
0
],
"head": [
0,
0,
1.8
]
}
},
"audio": {
"loops": {
"move": {
"cue": "/SE/Movement/bot/T2_bot_bomb_loop",
"flag": "vel_changed",
"should_start_func": "is_moving",
"should_stop_func": "is_not_moving"
}
},
"selection_response": {
"cue": "/SE/Selection/bot/bot_bomb"
}
},
"base_spec": "/pa/units/land/base_bot/base_bot.json",
"build_metal_cost": 45,
"events": {
"build_complete": {
"audio_cue": "/SE/Build_Complete/bot"
},
"fired": {
"audio_cue": "",
"effect_spec": ""
},
"died": {
"audio_cue": "/SE/Death/Bot_bomb",
"effect_spec": "/pa/units/land/bot_bomb/bot_bomb_ammo_explosion.pfx",
"effect_scale": 1.0
}
},
"guard_layer": "WL_AnySurface",
"maintain_priority_target": false,
"max_health": 10,
"mesh_bounds": [
3.8,
4.5,
3.2
],
"model": {
"filename": "/pa/units/land/bot_bomb/bot_bomb.papa",
"animations": {
"death01": "/pa/units/land/bot_bomb/bot_bomb_anim_death01.papa",
"idle": "/pa/units/land/bot_bomb/bot_bomb_anim_idle.papa",
"walk": "/pa/units/land/bot_bomb/bot_bomb_anim_run.papa"
},
"animtree": "/pa/anim/anim_trees/bot_bomb_anim_tree.json",
"walk_speed": 40
},
"navigation": {
"type": "land-small",
"acceleration": 400,
"brake": 400,
"move_speed": 40,
"turn_speed": 720
},
"physics": {
"radius": 2.25,
"allow_pushing": true
},
"recon": {
"observer": {
"items": [
{
"layer": "surface_and_air",
"channel": "sight",
"shape": "capsule",
"radius": 25
}
]
}
},
"selection_icon": {
"diameter": 9.0
},
"spawn_layers": "WL_LandHorizontal",
"tools": [
{
"spec_id": "/pa/units/land/bot_bomb/bot_bomb_tool_weapon.json",
"aim_bone": "bone_root",
"muzzle_bone": "bone_root"
}
],
"transportable": {
"size": 1
},
"unit_types": [
"UNITTYPE_Custom58",
"UNITTYPE_Bot",
"UNITTYPE_Mobile",
"UNITTYPE_Land",
"UNITTYPE_Basic",
"UNITTYPE_FactoryBuild",
"UNITTYPE_CannonBuildable",
"UNITTYPE_Offense",
"UNITTYPE_SelfDestruct"
],
"wreckage_health_frac": 0.0
}